February 9, 2010
EA held a third-quarter earnings call today. The big news in terms of earnings was that the company made losses of $82 million between October and December of 2009. But that’s boring. What we want to hear about are the games it has on the cards in order to prevent losses of that magnitude in the future.
Read the full post
Posted in Games, Industry, Opinion | No Comments » Posted by: Dave Parrack
February 9, 2010
There’s a new war on the way. This one isn’t set in some far-off middle eastern country, but right here, in the living rooms of all gamers. Natal vs. Arc is on, almost. With the no-hands-required Xbox 360 motion sensing on one side and the phallic-shaped-dildo PS3 motion sensing on the other.
Read the full post
Posted in Hardware, Industry, Microsoft, Opinion, PS3, PlayStation 3, Sony, Xbox 360 | 13 Comments » Posted by: Dave Parrack
February 9, 2010
Battlefield 1943 is probably the most popular DLC of last year, with its creative meta game that forced PS3 and Xbox 360 owners to work towards unlocking a new map. According to DICE, Bad Company 2 will have a little bit of 1943 in it.
Read the full post
Posted in Games, Microsoft, PS3, PlayStation 3, Sony, Xbox 360 | 12 Comments » Posted by: Mike Ferro
February 9, 2010
Polyphony Digital, the studio behind the Gran Turismo franchise recently sent out a press release celebrating the sales milestone of 55 million units sold to date. This news is fascinating but it also foreshadows the coming release of Gran Turismo 5.
Read the full post
Posted in Games, Industry, PlayStation 3, Sales Figures, Sony | 44 Comments » Posted by: Mike Ferro
February 8, 2010
The Microsoft points system for Xbox Live has been an area of complaint since the beginning of the currency system. Criticisms were drawn to the system due to its confusing nature. It seems like Microsoft is thinking about changing the currency system to fix these concerns.
Read the full post
Posted in Games, Industry, Microsoft, Xbox 360 | 79 Comments » Posted by: Mike Ferro
February 6, 2010
The PS3 may finally be about to start paying dividends for Sony. The console has so far been an expensive arm of the company’s product line. It does, of course, make money from software but hardware is another matter. That corner could be about to be turned as Sony edges ever closer to making a profit from the hardware as well.
Read the full post
Posted in Hardware, Opinion, PS3, PlayStation 3, Sony | 59 Comments » Posted by: Dave Parrack
February 6, 2010
As you’ve no doubt already heard, Sega has announced Sonic The Hedgehog 4, being released 16 years after the third game. Quick mover is our Sega. The game will be available on the PS3, Xbox 360, Wii, and iPhone. But not the Dreamcast 2 as some have reported, mainly because the console does not and will not ever exist.
Read the full post
Posted in Games, Hardware, Opinion, PS3, PlayStation 3, Wii, Xbox 360 | 13 Comments » Posted by: Dave Parrack
February 6, 2010
The once mighty publisher SEGA has been spiraling downwards in early 2009 with a huge loss of $254.8 million. However, SEGA has been able to make a remarkable rebound late last year completely reversing its earlier misfortune.
Read the full post
Posted in Games, Industry, Microsoft, Nintendo, PS3, PlayStation 3, Sony, Wii, Xbox 360 | 14 Comments » Posted by: Mike Ferro
February 6, 2010
The latest March issue of Gameinformer, which will be coming out soon, spills the beans on the mysterious L.A. Noire. The game was initially revealed eons ago with practically no detail.
Read the full post
Posted in Games, Industry, Microsoft, PS3, PlayStation 3, Sony, Xbox 360 | 15 Comments » Posted by: Mike Ferro
February 6, 2010
Killzone on the PS2 was good but not great. Killzone 2 on the PS3 was great but not world beating. Could Killzone 3 finally bring the series to the heady heights it has so far only promised but not delivered? We may not have too long to find out as there appears to be some Killzone 3 news waiting on the horizon.
Read the full post
Posted in Games, Opinion, PS3, PlayStation 3, Sony | 11 Comments » Posted by: Dave Parrack