Microsoft’s first party studio Rare has been in the video game news recently due to some criticism it has received by Peter Moore, former head of Microsoft Game Studios. We also ran a story yesterday questioning if there is anything Rare has to worry about with the closure of fellow internal developer, Ensemble Studios. It looks like Rare is back in the limelight after confirming that the fan favorite game Killer Instinct will not be brought back anytime soon.
In a recent interview with MTV, Gregg Mayles, Rare creative director, indicated that despite the fan requests for Killer Instinct to be brought back, the studio will pass on that idea.
“To me, if youâ€™re just doing a game because of IP, thatâ€™s not the right thing to do. If someone came up with some revolutionary idea for a new fighting game, yeah, we might think of resurrecting Killer Instinct. But what weâ€™re not gonna do is just say â€˜okay, thereâ€™s this kind of vocal, fairly small vocal minority of real die-hard fans out there that want to see KI, so therefore, we should be doing KI.â€™ Thatâ€™s not how weâ€™d approach it.”
Since then, fans across the Internet have lashed out against Rare for the comment above. Even Destin, host of ScrewAttack: Hard News, had a few things to say about Rare. He said that Peter Moore was correct in that Rare is outdated and have lost relevancy. Destin continues his criticism by stating that Rare would rather make a sub-par Perfect Dark Zero then release a Killer Instinct remake.
He also goes onto disparage upcoming title Banjo-Kazooie: Nuts & Bolts as well. Destin makes a parallel between Capcom and Rare, stating that Capcom listened to the fans and has brought back Bionic Commando and Mega Man. The outspoken fans on Gametrailers forum have already declared that the end of Rare is near.
However, I feel we should give the studio the benefit of the doubt. Rare’s new title Banjo-Kazooie: Nuts & Bolts, just might keep it out of deep water. It is quite possible that the success of the title might dictate the future of the studio, considering that Microsoft is in a ‘clean-house mode’ currently.
Also, readers should understand Rare is a first party studio; it no longer has control over what titles can be developed. Considering Rare is owned by Microsoft it is ultimately in the hands of the parent company.