Analysis: PS3 vs Xbox 360 which controller is better for games

November 22, 2008

Analysis: PS3 vs Xbox 360 whcih controller is better for games The age old debate of which controller is better, the PS3 Dualshock 3 or the Xbox 360 gamepad, has raged on for years. Today, I will take the time to settle all the misconceptions and break down which controller is better for what type of game. I have performed an analysis on shooters, fighters and racers using various games to perform the shake-down test.

I will first start off with the actual dimensions, and then move onto the different game genres the controllers might be better suited for.

Dimensions

DS3 gamepad

Contrary to popular belief, both the PS3 dualshock 3 (DS3) and the Xbox 360 gamepad are quite similar in size. With both controllers laid out, the dimensions of the controllers are roughly 6 x 3.5 x 2 inches.  There is a misconception that the Xbox 360 controller is bigger than the PS3 controller, which is false. The Xbox 360 controller however does have slightly more girth around the handle area causing you to cradle the controller instead of grasping it like the DS3.

Fighters -  Soul Calibur (Xbox 360 & PS3 versions)

dragonpunch Fighters such as Street Fighter, Tekken and Soul Calibur require the use of the d-pad to execute precise moves. However, due to the finicky nature of executing a move, exact precision is required. When observing the d-pad of both the Xbox 360 and the PS3, gamers will notice a significant difference between the two.

On the Xbox 360, the d-pad is utterly useless due to its odd design. Moves are extremely hard to execute because you literally feel like you are trying to move a single piece of plastic, versus having independent up, down, left and right angles.

PS3_Dpad xbox_Dpad

This is where the PS3 dualshock controller excels. The d-pad on the DS3 is actually quite good. The angles are very easy to hit on the d-pad to execute special moves in games. Despite being on a single piece, the d-pad actually feels like the up, down, left, and right angles are on separate buttons due to its partitioned bending design. When you press down, the character will actually squat or sidestep down, instead of starting to walk forward or backwards due to inaccuracy.

Before you go off blaming Microsoft on the poor d-pad design, blame Sony and Nintendo for holding two of the best d-pad patents on the market.

Winner – PS3

Racers: Forza Motorsports 2 (Xbox 360) vs. Gran Turismo Prologue (PS3)

daytona Racers rely on two important things, horizontal movement and acceleration and deceleration. Considering that the horizontal movements in racers are always gradual turns, twitchy analog stick reaction is not necessarily important. However, the acceleration and deceleration does play an important role in playing racers.

PS3_trigger xbox_top

Most racers utilize the Xbox 360 triggers or L2 and R2 on the DS3 to accelerate and decelerate. I can see that Sony wanted to make the L2 and R2 buttons more like race car pedals, where you experience increasing pressure or resistance the more you press the L2 and R2 buttons.

The Xbox 360 triggers are a single solid spring action press, similar to that of a trigger of a gun, hence the name triggers. Once fully depressed you actually experience less resistance.

In theory, the PS3′s DS3 ‘triggers’ look good on paper, but perform poorly in practice. Due to the increasing resistance of the buttons, a gamer will start to tire from holding on the the trigger for too long. Gamers will even start to lose grip of the buttons after holding on for a long time. In contrast the Xbox 360 gamepad’s triggers, once fully depressed offer very little resistance ensuring less fatigue and longer gameplay time.

Winner – Xbox 360

Shooter – Call of Duty 4 (PS3 & Xbox 360 versions)

haloAnalyzing controller performance for shooters is extremely difficult because a huge part of it relies on gamer preference. Traditional console gamers who have used the dualshock controller since the days of PS1 more than 10 years ago, will swear that the dualshock is the best controller for shooters. However, more recent entrants to console gaming within the past few years may find the Xbox 360 gamepad better for shooters.

PS1DualAnalogController

(Ironically the original PS1 analog sticks had a similar design to that of the Xbox 360′s gamepad)

Since I am a hardcore PC gamer, I will analyze the controllers from that perspective. In PC gaming the mouse offers near zero ‘dead zone.’ A dead zone is the area where the mouse or analog stick sits a rest and does not register any movement. An easy way of understanding this is if there was no dead zone in a controller’s analog stick, the reticule (or aim) would constantly move around the screen.

The dead zone is an area around the center of the analog stick which allows for the aim to rest without the on screen reticule moving all over the place. After careful analysis of both controllers, the PS3 has a slightly smaller dead zone than the Xbox 360′s gamepad.

This means that the Xbox 360′s gamepad has a larger dead zone, or area where little to no movement is registered. The PS3′s DS3 has a smaller dead zone, meaning that it takes less effort to register a movement using the analog stick. The PS3′s analog stick is also noticeably loose compared to that of the Xbox 360′s analog stick, which offers a bit of resistance.

So, you may be asking – what does the size of the dead zone have to do with anything?

The simple answer is precision. With a larger dead zone it takes more effort and motion to make a movement. Coupled along with higher resistance or friction to the analog stick, it can lead to over compensation for gamers. Also sloppy aiming occurs due to greater motion required to achieve a movement.

Since the PS3′s DS3 has a smaller dead zone the analog stick is much more responsive. Also, with the analog stick being looser, it is more akin to a mouse’s movement.

PS3_controller xbox360controller

However, there is a price for a smaller dead zone. Controllers can malfunction more easily because wear and tear eats away at the analog stick’s rest position. After a few years the analog stick may not sit dead center, causing the on screen reticule to move by itself. I have experienced this on several occasions with the DS2. Since the Xbox 360′s analog sticks have a larger dead zone it takes more wear and tear for this to happen.

Also, another price you pay for a smaller dead zone is it may be harder to use the PS3′s analog stick to aim for gamers who have slower reflexes. The larger dead zone can actually act as a handicap or cheat for gamers with faster reflexes on the Xbox 360.

In conclusion, if two gamers with fast reflexes, one with an Xbox 360 controller and the other with a PS3 controller played against each other, more then likely the PS3 gamer would out-twitch the Xbox 360 gamer in pure response time.

For further reference, here is Matt Peckhan’s take on it. He is a writer for PC World, Variety, 1UP, and PC Gamer UK, who actually came to the same conclusion as I did.

Winner – PS3

Conclusion

So there you have it. Both controllers have pros and cons, but unless you are hyper sensitive you won’t really notice the difference. I am sure this won’t settle anything but I hope I have provided some food for thought for you gamers out there.

There are many other game genres besides racers, fighters and shooters. If any of our readers out there are able to perform their own analysis and have found a new game genre a controller is better for, make sure to write about it in our comments section. If the games are available multiplatform or is comparable, and I am able to reproduce your findings I just might make a part two, including your findings.

49 Responses to “Analysis: PS3 vs Xbox 360 which controller is better for games”

  1. harry sachz:

    hahahaha PS3 controller better for shooters? Are you serious? No bias there, was there FERRO???

  2. DavidB:

    Nice analysis Mike.

  3. Bourne:

    Nice analysis however i will say that i’d like the 360 shape to the ps3 controller. The Ps3 controller feels a bit uncomfortable for very long periods.

  4. Darc_Pharaoh:

    Ok.. now i know that you have tried to analyze these controllers. But i do emphasize this word “tried”. First off to have a fair and legitimate comparison off both controllers you world have to repeat this experiment more then once. And to be more accurate you would need more gamers. With your analysis on the fighting system i would have to agree and also i agree with you on the driving.But i dont think you have actually thought of all the angles on the shoot em up side of the house. And to say your a computer gamer therefore you are less biast.. don’t make me laugh. The large majority of all computer gamers hatt bill gates and everything he has ever touched. And really your basing your whole argument on the joystick and the dead zone. really dead zone doesn’t matter that much. Ok im not just totally rip your arguments to shreds on the plus side im going to add some. ok now we should all consider the way the controller fits in your hand. Where the xbox sits comfortably in your hand it doesn’t make your thumbs stretch to reace to the centre focusing on the main buttons and thumbs like the playstation. And the trigger system just dominates the shoulder buttons in a shoot em up . There is just no comparison in a trigger to the shoulder. They are just perfect almost designed just for shoot em ups

  5. wiggin315:

    The way that you analyzed the controllers for the shooter perspective is completely off. Your whole argument on “dead zone” is completely trashed by the ability of players to adjust sensitivity. If you tested CoD4 and the default for the PS3 was faster than the 360… then change the sensitivity. Now, this may just be my personal experience, but when I play shooter games on the PS3… my finger always slides off the edge of the trigger or I hit the wrong button. I’ve never had this problem with the 360 controller because the trigger curls against the contour of the controller as opposed to the DS3, which goes with it. This may also just be personal preference, but the DS3 and SIXAXIS have always felt too light to me. Especially when playing a shooter, I like to know that I’m still holding something. One more point… the entire 360 was designed to use shooter games. Halo 3 was a major selling point for the system, as well as Gears and now Gears 2. If you look at the number of 360 exclusive shooters, it greatly outnumbers the PS3 shooters. Next time you “analyze” something, make sure you analyze the right issues and not pointless ones…

  6. darkwhitehair:

    OH NO YOU DIDNT!!!
    YOU DIDNT JUST DISS THE 360 CONTROLLER FERRO!!!

    Now kevs gonna keeel you…ohh my gawd… does this mean that the PS3 is the king of all consoles??? and the 360 suckz azz?? HELL YEAH!!!

    unlesss… you count the Wii… YEAH!!!!!

  7. gypsygib:

    There is no way the PS3 controller is better for fighters, I’m not saying your biased but your reasoning is baseless and arbitrary – common you just made up a reason why the PS3 would be better you don’t have anything empirical. Maybe the convex shape of PS3′s analogue sticks and extremely close positioning results in decreased accuracy and increased over-aiming. Anybody can make stuff up.

  8. gypsygib:

    There is no way the PS3 controller is better for shooters, I’m not saying your biased but your reasoning is baseless and arbitrary – common you just made up a reason why the PS3 would be better you don’t have anything empirical. Maybe the convex shape of PS3′s analogue sticks and extremely close positioning results in decreased accuracy and increased over-aiming. Anybody can make stuff up.

  9. Bourne:

    just accept it, or go blog or cry or whatever you xbots do somewhere else. You lose, accept it

  10. Ivan_PSP:

    The PLAYSTATION 3 controller even looks better and feels better for every type of game the Xbox 360 controller is way too big. Plus the stupid battery sucks.

  11. SW:

    Everyone needs to realize that its %99 personal preference. I prefer the ps3 pads ‘raw’ feel, i think the 360 pad fits a little ‘too’ well (bizare I know…).

    Still there are one or two things he said that hold true, such as the ps3 pads triggers are fantastic and the 360 dpad sucks balls (try playing mk vs dc).

  12. NeoTechni:

    “the PS3’s DS3 ‘triggers’ look good on paper, but perform poorly in practice. Due to the increasing resistance of the buttons, a gamer will start to tire from holding on the the trigger for too long.”

    I feel the exact opposite, it’s 360s triggers that cause pain after a while due to how thin they are, the pressure is divided across a smaller area of your fingers

    Also about PS3s analog sticks, they are 10 bit versus 360s 8 bit. Meaning PS3s are a lot more precise.

    You also left out how DS3 charges via standard USB and has a built in battery pack that doesn’t get in the way like 360s

  13. SW:

    Slight adjustment to my earlier post, meant to say tghe ‘ps3 triggers ARE’NT fantastic’ :D

  14. harry sachz:

    Yeah the 360 Dpad needs a redesign, only problem is that the ‘good’ designs are already patented.

  15. CrazyJ:

    Seems like the dead zone setting would be game specific. What game did you test it on? Oddly enough only the 360 controllers I have, have sticking issues where the controller doesn’t fully center when not pressed. But then again that may just be because they’re older.

    Because I was curious and have a digital caliper I took some actual measurements.

    Top Diameter (Where the thumb rests)
    360 18.8mm
    Newer SIXAXIS 19mm
    Launch Day SIXAXIS/DS3 19.3mm
    DS2 20mm

    Shaft Diameter
    Launch Day SIXAXIS 9.1mm
    360 9.5mm
    360 Mad Cats 9.4mm
    SIXAXIS/DS3 10.0mm
    DS2 10.6mm

    Stick Hole Opening
    360 19.4mm
    360 Mad Cats 19.6mm
    SIXAXIS/DS3/DS2 21.3mm

    Height of stick from point of rotation
    Newer SIXAXIS 22.5mm
    360 Mad Cats 20.5mm
    I was unable to disassemble a stock 360 controller to get this measurement. I had the proper security bit but it wouldn’t fit down all the holes due to the way the controller is designed.

    Hits to top of stick(This measurement doesn’t really mean much)
    360 31.5mm
    SIXAXIS/DS3 34.5m
    Launch Day SIXAXIS 35mm

    Oddly enough it would appear that the launch day SIXAXIS has the most movement allowing for the most precision control. If I had the real 360 shaft height we could calculate and compare the actual arc distances.

  16. CAD:

    Mike you make yourself look like a bigger idiot every day. You are the stupidest writer in the whole gaming world and who ever your Boss is is an even Bigger IDIOT for Hiring you.

  17. harry sachz:

    CAD, this site is all about ‘hits’, and the bigger the flamebait, the more hits. Why let the truth get in the way of a fantastic post?

  18. Barnabe Jones:

    I like the weight of the 360 controller, but for everything else I like the PS3 better. The fact that the PS3s controller has only the rechargeable Ion battery is also a nice feature. There is no need to keep feeding batteries into the controller, which saves money and is better for the environment. I don’t think anyone can really debate that the fact the direction pad is also much better.

    The PS3s also feels like it is an over better quality. The buttons are tight and responsive. The analog sticks pretty much depend on preference, or what ever you are used to using.

    So who else was invited to Home over the weekend?

  19. CAD:

    The D-Pad is the only thing about the PS3 controller I like and will agree with. Other then that it’s soley up to the user. For me the thumbstick on the PS3 is to straingin on the thumb and the triggers suck. But it all comes down to personal preference.

  20. Barnabe Jones:

    Think you’re right CAD. It mostly comes down to what you are used to using. I have used the 360s and it seems weird at first because I am not as used to using it, but after a few minuets of playing it doesn’t really make too much of a difference.

  21. SW:

    Whoever created the d-pad for the 360 controller need to be shot in the ass. I just wanted to add that, again…

  22. Arvis:

    I’m surprised that MOST of the responses here are pretty sensible. This issue will never have a winner, because it is all down to personal preference (except for who has the better d-pad and which controller has better shoulder buttons for shooters).

    The only thing I have to really disagree with in the article are the definitions of “grasp” and “cradle.” Maybe it’s just because I have long fingers, but I never “grasp” the DualShock3. It sits in the crook of my fingers, never touching my palms. However, when I played through Mass Effect, the 360 controller’s bulky design had me gripping it firmly, covering my palms and making them nice and sweaty.

    -Arvis

  23. CAD:

    Yes the D-Pad does suck on the 360. it is the Biggest Flaw on the controller. In Gears of War 2 I’m constantly picking the wrong weapon not because I’m doing it wrong but the weapon I select never comes out to be the one I want. It pisses me off when I’m in a tight situation and need to change guns on the fly and I get a bomb instead.

  24. Barnabe Jones:

    This might be a stupid question, but I don’t see it in the article and I don’t know…. Are the buttons on the 360’s pressure sensitive? I don’t use it enough to really know. I would have to assume they must be.

  25. GaryBusey:

    The buttons aren’t, no. I do agree that the D-pad is slightly shit on the 360 controller – almost looks like it was an afterthought in the positioning and design of the button itself. The dual shock controller is just too small for my hands though…I have huge hands. They’re just the right size to cradle my huge nuts…my penis is small though, so dont feel like your alone Ivan_PSP.

  26. kev:

    it’s funny mike the fanboy forgot to mention:
    1. the ps3′s original controller had NO rumble. making for lifeless gaming.
    2. the xbox’s controller was a design finalized from over 30 different designs by focus groups of gamers who CHOSE the design…not microsoft.

    mike lost ALL cred (which he only had a shred left) when he said the ps3′s was better for shooters when 1. the ps controller was NOT designed for shooters and 2. the xbox’s WAS.

    it’s no wonder this the ONLY “gaming” site out of the dozens on the ‘net who think they way they do….

    oh….at least you’re consistent… a consistent ps3 fanboy. :)

  27. Wylie:

    Kev,

    You have your opinion and Mike has his, so what. No one can win an argument when it comes down to personal preference. Why don’t you just go back on vacation. Your useless rants about how bad the blorge and its writers is old. You have turned into nothing but a Troll.

  28. kev:

    wylie – i see you don’t have any facts to rebut with, so (in typical ps3 fanboy form) attack the poster. oh well… maybe if the ps3 was a better machine you’d use facts…but alas…it isn’t…$600 for a rumbless controller is a straight rip off…only compounded by sony’s “rumble is soooo last gen” stance…. funny stuff…

  29. Arvis:

    Kev,

    Your posts ARE getting old. “Boy, you blorge guys suck suck suck. Man, it’s like you suck, and you’re a blorge guy, at the same time! Did I mention you and the blorge both suck?”

    It’s tiresome.

    As for controller, preference is opinion, end of story. You citation of MS’s use of focus groups proves this. And there are no “facts” anyone can use to rebut this.

    -Arvis

  30. harry sachz:

    lol kev. Niiice.

    I hear that Dr Pepper is going to give a free drink to everyone if Home is released by the end of the year. I think they’re safe, that’s my opinion.

  31. kev:

    arvis – if it IS truly a matter of opinion, the article is a complete waste of bandwidth.

    given the FACT the xbox controller was designed FOR shooters proves the author is a babbling fanboy…. yeah “opinion”… always a good defense… :)

  32. Arvis:

    Kev,

    I can’t disagree with you here. Articles attempting to authoritatively “grade” the superiority of one controller over another will always be an exercise in futility. I’ve really enjoyed using the 360 controller for Mass Effect and Halo 3. It was great for those games. Trying to play Madden and Soul Calibur with it made me want to break it over my knee.

    I will say this, though, that while the DualShock isn’t quite as natural as the 360 controller for shooters, it also doesn’t have any glaring weaknesses, which for me makes it quite good if you like a variety of genres.

    -Arvis

  33. SW:

    @Harry, the best thing about Home is that you can Pop & Lock… Thats about it.

    I guess ms’s focus groups never thought about anything that required the dpad to have any degree of accuracy.

  34. Dirk:

    @Kev,
    “2. the xbox’s controller was a design finalized from over 30 different designs by focus groups of gamers who CHOSE the design…not microsoft.
    1. the ps controller was NOT designed for shooters and 2. the xbox’s WAS. ”

    I snorted coke out of my nose when I read this crap. Provide a link where Microsoft talks about developing the controller from focus group tests?

    I admit both Sony and Microsoft did some degree of focus test, but Microsoft did not design the Xbox 360 controller with shooters in mind, they designed it using technology thats not patented already.

    Please show me your source about the focus test and Microsoft designing the controller for shooters! LOL!!

  35. kev:

    Dirk – you must be a ps3 gamers… young and completely clueless to the industry.

    NextGen (1990) had an article pre-xbox launch outlining their quick abilities to design and engineer mock ups do to their owning a plastics company whereas other companies must wait for thier prototypes… good read.

    oh…and for the record, not only did ms focus test in their controller, but visited over a dozen gamer’s homes to see how best to design the console. this is where the breakaway controller chord idea came from.

    When Ed Fries was courting Bungie, HE stated the controller was designed to fully exploit Halo ( a first person shooter). the 360′s controller is an evolution of the original S controller (not the Duke).

    please go read and learn. you know less than ivan psp…and that’s really not good.

  36. epiquestions:

    Wow this war has gone on for ages…geez stop giving fanboys something to live for.

    You can’t be objective about these kinds of things. It is a matter of personal preference. It doesn’t matter how many tests,research,experiment you do it always comes down to personal preference. If it works for you then fine no need to make a big fuss and proclaim to the world that you have the best controller.

    This statement takes the cake for fanboy hypocrisy….

    “I read this 10 minutes ago and iot made me laugh, I can see the ps3 controller being better for fighters but shooters?

    its just some fanboys personal opinion.”

    1.) Having a personal opinion doesn’t make you a fanboy. It’s an opinion take it or leave i, no one is forcing you to believe it.

    2.) Aren’t you making a “biased” PERSONAL OPINION yourself by saying the XBOX360 controller is better for shooter games? I didn’t even see proof(scientific or not) about your claim in your post…not even your PERSONAL REASON on why you think that the XBOx360 controller is better for shooters. That my friend is FANBOY Hypocrisy.

    HERE’s another FANBOY

    “And I believe that the general consensus is that the 360 controller is superior, I don’t see how this “debate has raged on for years” at all.”

    General consensus? Where? Care to share some proof? Superior in what regards? I don’t see how your statement would end the “debate that has raged on for years”

    BOTTOMLINE:

    Controllers are just controllers, Gaming consoles are just gaming consoles. It’s the games that matter so it’s better to talk about the games instead of pointless stuff like this. At the end of the day you’re still stuck to the gaming console/controller that you have. Lucky if you have both :)

    So you think that the Xbox360 is better? So what? I don’t give a flying F, the games are the reason why I bought this in the first place

    So you think that the PS3 is better? So what? I don’t give a flying F, the games are the reason why I bought this in the first place

    So you think that the Xbox360 controller is better? So what? I don’t give a flying F, the games are the reason why I bought this in the first place

    So you think that the PS3 controller is better? So what? I don’t give a flying F, the games are the reason why I bought this in the first place

  37. xF4LLx:

    why the hell does it matter to any of you which is better. I HATE THE WII ok, but if all this attention is payed to the xbox and ps3 war, then new gamers and vets are going to read both good and bad reviews about everything from game titles to color of the mother board. who the hell cares? the gamers are going to waste money on the wii which nobody really cares about because theres to many pros and cons with the ps3 xbox mess.

  38. bi0hazard81:

    I Like both. But if you take the best parts of the ps3 and xbox 360 controlers and combine the together it would be a dream controler.. that is what i’m doing i’m making i’m making a ps3 controler that will house the rt/lt rb/lb from the xbox 360 controler. This controler will make Th Gaming Industry news and you can get the tutorial when i start hat letsallplaygames.com

  39. cashious:

    As a 360 gamer I never did like the diagnal formation of the analogs cuz it just dont feel natural (imagine grabbin boobs, one higher than the other.) Played MW2 on both systems and my accuracy is much higher on PSN leaderboards. Tried upping the sensitivity to very high on 360s contr. a little better but still overcompensate harder shots. I do like the triggers though. The bumpers are too friggin’ skinny. Playing SF IV, I can say it is harder to pull off supers on the goofy 360 d-pad. all in all ps3 controller has the edge. imho.

  40. jellojoker:

    This is an excellent review. I have fast reflexes and noticed the, what i now no to be called, the deadzone was bigger on the 360 controller as well. I can vouch for the increased responsiveness and precision, as well as the wear and tear being a factor, now i take extra special care of my shooter controller cause it does help every millisecond helps. I just want to say you did a great job and keep up the good work regardles of what the fan boys say.

  41. NeoTechni:

    “hahahaha PS3 controller better for shooters? Are you serious? No bias there, was there FERRO???”

    You do realize it’s biased of you to expect him to agree with you, then insulting him for not doing so right? Hypocrite.

    “In theory, the PS3’s DS3 ‘triggers’ look good on paper, but perform poorly in practice. Due to the increasing resistance of the buttons, a gamer will start to tire from holding on the the trigger for too long. Gamers will even start to lose grip of the buttons after holding on for a long time. In contrast the Xbox 360 gamepad’s triggers, once fully depressed offer very little resistance ensuring less fatigue and longer gameplay time.”

    And yet, I have that problem with 360′s triggers not PS3′s. 360′s are thinner, like Dreamcast’s. That puts more pressure on a smaller area. It give’s me what used to be known as Crazy Taxi finger, and is now known as Gears of Sore.

    “The large majority of all computer gamers hate bill gates and everything he has ever touched. ”

    No they don’t.

    “really dead zone doesn’t matter that much.”

    Actually it matters a lot. The larger the dead zone, the harder it is to make smaller movements, which is important in aiming

    “The way that you analyzed the controllers for the shooter perspective is completely off. Your whole argument on “dead zone” is completely trashed by the ability of players to adjust sensitivity. ”

    Adjusting the sensitivity in software doesn’t change the hardware’s dead zone

    “Seems like the dead zone setting would be game specific.”

    Adjusting the sensitivity in software doesn’t change the hardware’s dead zone

    “given the FACT the xbox controller was designed FOR shooters proves the author is a babbling fanboy….”

    No it doesn’t. It proves you are though, accusing him of being one for posting something that disagrees with your opinion.

    “Mike you make yourself look like a bigger idiot every day. You are the stupidest writer in the whole gaming world and who ever your Boss is is an even Bigger IDIOT for Hiring you.”

    Wow, I hope by now this person is banned

    “mike lost ALL cred (which he only had a shred left) when he said the ps3’s was better for shooters when 1. the ps controller was NOT designed for shooters and 2. the xbox’s WAS. ”

    Prove it.

  42. WNeilBuffalo:

    I would add Durability and Reliability in this and it would go to the 360′s Controller.

    Also, this analysis is PS3-biased so i hope newcomers don’t read the top page and look at other reviews too. By far the 360′s analog sticks are much more accurate and uses a precision-smooth scrolling. I don’t see why PS3 controller should win in any of those categories.

    I view this as 360 controller vs PS2 Dual-Shock 2, Never bothered getting a PS3 since i already hate the outlook of the DS2.

  43. alpenwolf94:

    Hi I’m new to Blorge, I was just wondering: Do I have to clear my cookies to make my posts appear? Need an answer ASAP. Thanks in advance.

  44. alpenwolf94:

    Edit: sorry about that

  45. czerro:

    I know this is an old article, but I just couldn’t resist raising some points.

    1.) The construction of the PS3 controller is solid. It looks and feels like a quality device.

    2.) A 360 controller, while comfortable to use, feels cheap and poorly made. Which brings me to point 3.

    3.) Every 360 controller I have ever owned has a unique feel. Whether it’s the tightness of the analog sticks, the accuracy (or lack thereof) of the d-pad, button pressure, trigger sensitivity, etc…
    On the other hand I can’t tell any of my PS3 controllers apart.

    3b.) I imagine my friends and I are no different from any other 360 owner in that we own MANY 360 controllers. Yet, I only own 2 DS3′s. Whenever someone picks up a 360 controller at your house to play a game of Madden, do you need to pull it out of their hands and dig through your pile to get them “the good one”? Again QC is a huge issue with these devices, and they don’t have a very long lifespan. Sony’s devices however have never broken on me.

    4.) To the guy who keeps saying Microsoft spent all sorts of time and money researching controller design, you are wrong. They very clearly ripped off the design of the gamecube controller.

    5.) Lastly, a controller is a useless device to play FPS’s with. Only casual fps’ers play on consoles anyway. So to the fanboy who keeps touting the 360 controller as the superior fps device, it’s like arguing which of two devices is the least inferior for fps style gameplay.

  46. shins:

    i know this is old, but another input is needed too.
    as a girl gamer the ps3 controllers fit so much better in my hands, while xbox controllers feel bulky and yes cheap. and i agree with czerro…i’ve never had a ps controller break on me while i’ve had several xbox controllers stop working.
    and the analog sticks kinda bugged me when i played on xbox because having one stick so much further up than the other was annoying and didn’t feel right, and the d pad on ps controllers is soooo much better. i’m sure i sound biased but i honestly just think ps controllers are better designed, the only issue i have is with how quickly the grip on the analog sticks wear off and my thumbs slip off a bit when my hands get sweaty. [gross i know] but yeah

  47. kstylez:

    I will have to disagree with this. I’ve been using the ps crontroller since the day one, although the ps3 controller is good, it lacks innovation as it’s design hasn’t changed since the psone was released. The analog is too soft to be precise in games like FPS. The find the xbox controller much more comfortable to hold and analog is signficantly premise than the ps3 dualshock. For a girl sure you may think the ps3 is the better controler cuz u play for fun but ppl that are more competitive and want the most out of your controller, the xbox is the choice. Don’t get me wrong, I don’t even own an xbox. Infact, I only play on my ps3 but this handy device called the xcm cross battle adapter lets me use an xbox360 controller for my ps3 and its just like playing on a xbox360 with better graphics. Lets face it, the xbox is only good for their controller and xbox live, infact the best in this and all generation in gaming.

  48. DJS:

    After quickly looking and feeling a Dualshock and Xbox 360 controller, I’d say that the PS3 controller is more suitable for smaller hands and the Xbox 360 controller is more suitable for larger hands.

    When I was young, when my brother and I used to play games on our old PlayStation 2, the controller fitted our hands. But since I was twelve, the Xbox 360 controller feels more suitable, due to larger hands.

    The d-pad on the Xbox 360 is said to be worse than on the PS3 (and I acknowledge this), but I don’t use the d-pad that much. But at least as of 2011, there are new controllers with a better d-pad (which sadly I don’t own and I haven’t used it). Five games where I’ve used the d-pad are Rayman Origins, MW3, Gears 2, Halo 3 and WWE ’12 (these are just five games in my three months of owning my console).

    Playing Rayman Origins with the d-pad is like playing an old-school platforming game (except that it feels less comfortable), I don’t even really play CoD (I had Black Ops on Wii, when I should of got it on PC, FML), in Gears, sometimes I switch weapons (which requires the d-pad), but I prefer the starting Lancer, and I only use other weapons when I’m low/out of ammo, or sometimes when I feel like using a different weapon. Halo 3 doesn’t really need the d-pad, and WWE ’12, anyone who has a WWE game before SvR 2007 knows how the d-pad functions.

    The amount of games that require the d-pad are severely decreasing. When it comes to fighting and shooting games for me, I’m content with Smash Bros., and Gears 2. I don’t play fighting games on the Xbox 360, so can someone please tell me a game where the game rather requires the d-pad or plays badly with the analog stick, on either PS3 or 360..

    Moving on to the triggers, the Xbox 360 controller is better for shooter games and driving games, due to the better triggers, even though they are thinner than their PlayStation counterparts, which can make your driving finger feel awkward.

    I prefer single player adventure games (I don’t mind co-op, as long as it’s good) as my favourite type of game to play, and it’s hard to find a game that is 3D, is a good adventure game, and supports local co-op. My mother wouldn’t look too kindly on dashing out another £150-200 on a second Xbox 360 console, and free-roaming adventure games, like Saints Row the Third. I could always play San Andreas on Xbox Originals, but it’s my cousins who are always playing San Andreas, and the camera doesn’t have split-screen. My brother doesn’t have Gold, so he could only play System Link, local and as a guest on LIVE. But I could always just sell my old consoels and games. It’s not like playing any of them now gives me nostalgia or even work properly anymore.

    But the Xbox 360 controller, despite having a d-pad that’s worse, sports better triggers and concave tops. The triggers feel more natural, and feel more like gun triggers, than pushing a L2/R2 button with leverage.

    And I thought that the Xbox 360 had better graphics, or is the colour on the Xbox 360 more brighter?

  49. nwally42:

    You know, i just bought a ps3 so i could play with a couple friends,and while the menus are better than the 360′s and its nice to be able to play for free, the controller is a major drawback…initially i thought it was a need to adapt, but upon further inspection, it was much more than that..

    First, the space between the analog sticks allows for free motion on the 360 controller, the dualshock sticks limit thumb motion, because there right next to one another…
    The weight..feels more natural, ds seems a bit light.
    The trigger, not only visually looks better for shooting, but is more ergonomically appropriate..your hand forms a c, when you use the ds, it sits almost at rest on the trigger of the 360 controller…its broader, which prevents an unnatural hand cramping…and specific to cod…to use your killstreak you use the right dpad on both..to do this on the 360 i lift my right thumb (which controls head movement) which means that i can move around still…on the ps3 i have to lift my left thumb..which stops me right there…on the 360..i can call in killstreaks while moving..not on ps3

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