Unannounced games to be revealed at GDC for PS3 and Xbox 360

March 22, 2009

Unannounced games to be revealed at GDC for PS3 and Xbox 360 As the Game Developers Conference (GDC) draws near, gamers around the globe wait in anticipation of what games will be announced. Traditionally GDC has been a venue for the three platform manufacturers to announce some of the secret games for the year. It is practically guaranteed that some big announcements will be made at the conference.

Journalists, developers and publishers have been hinting at unannounced games for a while. It is more than likely that GDC is the perfect place for such announcements in order to kick off the hype machine early on.

Studios such as Insomniac have revealed that the company is currently working on a brand new IP. The studio is also in attendance at the conference further indicating a good possibility for an announcement. Crytek studios have been hinting at a new game that is being developed for the consoles. Since the company revealed its console engine last year at the conference, it makes perfect sense a game announcement could happen this year.

Kojima, the brains behind the Metal Gear franchise has also hinted at the possibility of the next iteration in the series. There is also a rumor indicating that Konami will be revealing Metal Gear Solid 5 during GDC. Another game that will most likely be shown during the conference is Assassin’s Creed 2. It was two holidays ago when the first game came out. It was clearly evident that the game would have a sequel.

Some of the other games that I am looking forward to seeing more of during the conference are Mass Effect 2 and Heavy Rain. There are so many games that have yet to be revealed despite constant public inquiry. Many gamers have been asking what Team ICO is working on and if it will be a sequel to one of their masterpieces. Hopefully, unlike last year, we can steady our expectations for what will be announced at GDC this year.

  • Digg
  • del.icio.us
  • Netvouz
  • DZone
  • ThisNext
  • MisterWong
  • Wists
  • Facebook
  • Twitter


Related Posts:

62 Responses to “Unannounced games to be revealed at GDC for PS3 and Xbox 360”

  1. darkwhitehair:

    HOLD THE HORSES!

    Youre telling me.. that these companies… money grabbing assholes who like to hype up games… these people are secretly planning on announcing games on a major industry event?

    DEAR GAWD! Tis a conspiracy.. We must alert the church elders…

  2. chillyfish:

    Mmm, news.

    Where?

  3. Bourne:

    Roll on MGS5 and Heavy rain, they’re the ones i’m most excited for, lets hope mGS5 is orientated around otacon/snake/raiden.

  4. lock_down:

    I’m with Bourne. Though I dunno, any MGS5 news would surely be a very vague tech demo at best.

    Judging by that “secret PS3 exclusive” they’re teasing over there on psxextreme, I’m thinking that a FF VII remake will get shown.

  5. Bourne:

    If there was a remake i’d buy it, i never played the original, never really into JRPG’S… but it would be interesting to get into it.

  6. darkwhitehair:

    yeah if they remake the old JRPGs… Id buy em… also remake MGS preeze…

    though bourne… dont expect MGS 5 in this decade… kojima has been meeting with Infinity Ward and other FPS devs to… I dont know what he talked about… but he is working on a different project… so stop being a fucking douche and play Killzone 2 with me…

    inFamous this summer… hopefully Heavy Rain by the end of the year.. thats all the must buys I can handle… cus I gotta buy a 360 this year… I already have a huge backlog on the PS3…

    goddamn you video games…

  7. Royzy:

    Please be MGS5 news. Oh sweet succulent MGS milk.

    DWH, I will return to K2 and play with you soon (headset is still pending delivery).

  8. darkwhitehair:

    HAHAHAHAH

    no new mgs for a LOOOONG LONG TIME!
    I would guess that a new mgs would come at the end of the PS3 cycle…

  9. Bourne:

    Kojima better not let us down, the metal gear touch was a slap in the face really, i was considering getting an iphone but after seeing my moms i won’t be buying one soon.

  10. lock_down:

    Yeah but they’ll probably use the MGS4 engine as a basis for MGS5, so it won’t take as long for it to come out.

    Given that the MGS4 engine produced some amazing graphics in the first place, they don’t need to tweak it too much.

    They just need to stop the lead character from possessing the posture of Quasimodo.

  11. lock_down:

    Didn’t Konami trademark Metal Gear Solid: Existence or something ages ago?

  12. harry sachz:

    haha Haze 2

  13. Ivan_PSP:

    I would buy HAZE 2 if they add co-op like Resistance 2. I beat HAZE 1 ten times.

    KILLZONE 2

    100
    Playstation Official Magazine Australia
    I’ll say it again: Killzone 2 is the best console first person shooter ever. It will be bested one day, and that is as it should be, but this game has set the proverbial bar so high we reckon it’ll be the king for a good long while… Hail to the king, baby. [Feb 2009, p.66]
    100
    GamePro
    It took a long time for Killzone 2 to finally come out, but after diving head first into the game, there’s no doubt in my mind that it lives up to the hype and is a must-play for FPS fans. [Mar 2009, p.70]
    Read Full Review
    100
    Playstation: The Official Magazine (US)
    It’s true that Killzone 2 is filled with moments that can handily be described as inspiring awe. Each scene is incredibly well detailed, from the gaps in jerry-rigged cover points letting you sneak in a killing headshot to scarred and scratched textures, the planet feels entirely believable… Without a doubt Killzone fans, action and shooter fans of any stripe will instantly tag this sequel as a powerful contender for best game of 2009. [Feb 2009, p.38]
    100
    Eurogamer Portugal
    Killzone 2 is without a doubt the high point for a project in videogaming. Believable, safe, coherent and above all, brilliant in its execution. A must-have for all those who love this art, especially for those in need of breathtaking experiences, where the different senses are laid on the table.
    Read Full Review
    100
    PS3bloggen.se
    Killzone 2 is by far the best first person shooter on the PlayStation 3, with unprecedented graphics, impressive physics and a multiplayer experience that deserves to be played. Guerrilla Games have created an unforgettable action adventure with varied gameplay, intelligent AI and imposing enemies. You don’t want to miss this game.
    Read Full Review
    100
    G4 TV
    Probably the tastiest part of the Killzone Cocktail is the Multiplayer. Imagine if Call Of Duty 4 and Team Fortress 2 had a baby, which they then abandoned and as a result had to learn a few new tricks to survive. That’s what Killzone Multiplayer is like.
    Read Full Review
    100
    1UP
    With its unparalleled graphics, incredibly well-paced single-player campaign and in-depth multiplayer offerings, Killzone 2 has established its place among top-tier console shooters. Expectations on Killzone 2 had reached ridiculous proportions; here’s one of those cases where the game actually lived up to them.
    Read Full Review
    100
    Gaming Nexus
    The PS3 finally gets a new signature title with a game that will have wide spread appeal. Killzone 2 sets new standards for graphics while providing a solid story with interesting characters. Co-op would have been nice addition but it’s still the most fun I’ve had with a FPS game in a long time.
    Read Full Review
    100
    TheSixthAxis
    For the most part Killzone 2 is utterly, mesmerisingly brilliant and polished to perfection: the gunplay is solid, the controls, once tuned to your liking are superbly weighted and intuitive and the action, when good, is relentless. Time will tell whether or not the single player campaign will be held in as high regard as we’d all want it to be, but right here, right now, this is as good as it gets. [single-player review only]
    Read Full Review
    100
    Giant Bomb
    Killzone 2 successfully iterates upon the formulas and standards of console first-person shooters in ways that make it feel fresh, and it does all that while looking absolutely outstanding. If you’re the least bit interested in first-person shooting and you own a PlayStation 3, Killzone 2 should be near the top of your list.
    Read Full Review
    100
    GameShark
    Because i[t] successfully brings together a compelling single player campaign and fully realized multiplayer experience, Killzone 2 emerges as a new benchmark for the shooter genre. This is a game that leverages an atmospheric presentation and superb game design for something memorable and lasting. To quibble about a lack of cooperative play through the campaign or the omission of some other feature is to miss the point: Killzone 2 is meant to be a carefully laid out epic. It is a must-have game, a brilliant start for the year, and among the best games of this generation.
    Read Full Review
    100
    PGNx Media
    Killzone 2 is an exceptional first-person shooter.
    Read Full Review
    100
    Gaming Age
    The first-person view even has a sense of inertia that many FPS titles somehow fail to include, and all of this is trucked along in compliment by the game’s gloomy and dark appearance. It’s not gritty so much as it is heavy.
    Read Full Review
    100
    Kombo
    This is the definitive gaming experience of the year so far. This is the total package from top to bottom and worth every single penny you spend on it.
    Read Full Review
    99
    MEGamers
    Killzone 2’s secret ingredient is the fluidity in gameplay that we have come to enjoy more than its graphical prowess or jaw-dropping visuals. And that’s what games have always been about… We’re surprised to see Killzone 2 blows our expectations out of the water with a memorable SP campaign and a stellar MP component. To put it short, this game makes “Gears of War 2″ look like a high school attempt at gaming and that is a HUGE compliment!
    Read Full Review
    97
    PSX Extreme
    Ultimately, we have a game that strikes the perfect balance between a single-player and multiplayer experience. Where almost all current FPS games boast a multiplayer component that is far and away better and more satisfying than the single-player experience, Killzone 2 boasts a single-player campaign that is every bit as much fun as the multiplayer – and that is truly a rarity.
    Read Full Review
    97
    Gamers’ Temple
    Games like Killzone 2 don’t come down the pike very often, but when they do it is your duty as a gamer to purchase, play and love them. When it comes to action and/or shooting, nothing else even comes close.
    Read Full Review
    96
    GameFocus
    Four years in the making and while we could have expected a bit more from Guerilla Games, Killzone 2 is THE game your Playstation 3 has been waiting for. While it doesn’t redefine nor re-invent anything in the FPS world, Killzone 2 delivers the excitement but most of all the beauty no gamer has ever seen before.
    Read Full Review
    96
    Play.tm
    Considering the worth of a lengthy campaign offering genuine challenge, thrilling local multiplayer with A.I. bots, and a layered online multiplayer component that’s likely to be PSN’s main point of attraction for the foreseeable future, it’s clear Killzone 2 has taken the ever-so popular wheel, slapped a gorgeous chrome rim on it, drastically reduced its tyre profile, and applied a sense of balance never before felt on a wheel. Why then would anyone want to reinvent the wheel when the damn wheel never looked so good or rolled so well?
    Read Full Review
    96
    Console Monster
    Killzone 2 is a gorgeous piece of gaming art, with a great story and a compelling and sometimes challenging single player campaign. It has truly raised the bar pretty high in the console FPS genre and will no doubt become a killer app for Sony’s console this year.
    Read Full Review
    96
    3DJuegos
    Three factors make Killzone 2 one of the best shooters of recent years. An immense individual campaign, an addictive multiplayer mode and a graphical section that could leave any fan exhausted. With these three axes Guerrilla works a fascinating shooter; a magnificent tribute to action and science fiction cinema, that as a gameplay and sensorial proposal will not be forgotten any time soon.
    Read Full Review
    96
    Vandal Online
    Killzone 2 is not perfect, but it’s magnificent, with visuals that clarify what PlayStation 3 can -and will be able to- do, and with excellent gameplay and its own, very inmersive style.
    Read Full Review
    95
    WonderwallWeb
    It seeps action from every angle and makes you question whether you are actually in the middle of a war zone thanks to it’s stunning effects and sound. If you want eye popping, pant wetting action then this is most certainly the game for you.
    Read Full Review
    95
    Worth Playing
    It’s clear that Sony and Guerrilla Games wanted to strike back at the naysayers, and they’ve done it in the best possible way by delivering a game that exceeds all expectations.
    Read Full Review
    95
    BigPond GameArena
    It’s not a Halo killer, but like Rocky versus Apollo Creed Killzone 2 would last the fifteen rounds.
    Read Full Review
    95
    Destructoid
    I’ve not had this much fun with a console FPS in a long time, and feel confident in saying that Killzone 2 is probably the best of its kind to come out this generation. While some flaws are evident in the story and a number of design choices, they pale in comparison to the purity of the gunplay and the meaty action that prevails.
    Read Full Review
    95
    ZTGameDomain
    With gorgeous graphics and great moment to moment gunplay, Killzone 2 should not disappoint any shooter fan.
    Read Full Review
    95
    Meristation
    Killzone 2 rises from the ashes of the E3 2005 trailer to prove itself as even better; the most outstanding, immersive and technologically advanced first person shooter available for any console on the market. The dark and grim world created by Guerrilla hosts a crude conflict on Helghast soil, divided in 10 acts packed with a variety of situations portrayed with an epic tone. With a polished enemy AI, a huge multiplayer, a well balanced and powerful arsenal, 7.1 sound, great voice acting among some other strong points, few complaints can be made; only the lack of coop and some roughness in the allied AI. The rest is faithful and loyal to the promise Guerrilla made 4 years ago. Mission accomplished.
    Read Full Review
    95
    Gameplayer
    Killzone 2 is a stunning game best suited for FPS aficionados, rabid graphics whores, and all proud Ps3 owners in general. Guerrilla Games have stepped up to the plate and delivered very comparable results to “that preview video” that blew our collective minds in 2005. Using Guerrilla’s proprietary ‘deferred rendering engine’ Killzone 2 squeezes a lot more juice out of the Ps3 than anything we’ve seen thus far.
    Read Full Review
    95
    InsideGamer.nl
    The great graphics, the very smart AI, the mind-blowing physics and the multiplayer mode you can play for months combined make Killzone 2 a true FPS-classic.
    Read Full Review
    95
    Playstation Universe
    For fans of the first person shooter genre, Killzone 2 is unequivocally the best thing to have happened to the PlayStation 3 thus far.
    Read Full Review
    95
    HellBored
    Drop dead gorgeous visuals and Guerrilla getting adventurous with the multiplayer makes this one of the must-play games on the PS3.
    Read Full Review
    94
    NZGamer
    For all its guts and glory, for all its taxing, gritty fortitude, Killzone 2 adheres too strictly to the rules of its genre to send itself into the stratosphere. What will stand the test of time is its pitch perfect grasp of said genre, its wonderfully taxing, take-no-prisoners assault on your senses and your trigger finger. It is the ultimate conservative First-Person-Shooter, whether it wants to be or not. And this is why it’s worth your bucks.
    Read Full Review
    94
    IGN
    The single-player experience is a truly enjoyable campaign across the Helghast home world that will test your skills, particularly on the higher difficulty levels, and the game simply looks phenomenal for a console shooter. But perhaps the strongest segment of the game is the extremely deep multiplayer, which gives seven basic classes with which you can create your own customized super-soldier after performing your class-specific duties.
    Read Full Review
    94
    GameZone
    This is quite a ride on several fronts – visually, aurally and in intensity. You will be challenged, but more importantly, you should have a lot of fun.
    Read Full Review
    94
    Multiplayer.it
    Killzone 2 is truly a tour de force from a technical point of view, but also a game with solid gameplay. Its strengths live in variety and high involvement for the players, even with a cover system that needs some improvements. The Multiplayer side is equally strong (even more), so any PlayStation 3 owner should at least consider buying it.
    Read Full Review
    94
    SpazioGames
    Killzone 2 is a unique experience. The intense single player and a compelling “Call of Duty”-style multiplayer deliver an impressive package by themselves. If you add an outstanding engine and design, what you get is the masterpiece everyone was waiting for. The only drawback is the plot, weak and affected by bi-dimensional characters. Since plot isn’t really the core aspect of a shooter game, Killzone 2 is still a must buy for every genre fan, and it raises the bar for every future production.
    Read Full Review
    93
    Play UK
    A pure, stripped-down, focused shooter that handles the fundamentals of firstperson violence better than any other titles before it, while also managing to be the best-looking game on the PS3 by quite a margin. Bring on the multiplayer.
    Read Full Review
    93
    GamingTrend
    Killzone 2 is a title that grabs hold of you with both hands at your throat and doesn’t let you go until the very end.
    Read Full Review
    93
    Gamervision
    Without the blu-ray disk drive and its ridiculous storage space, the textures couldn’t be as high-resolution and photorealistic as they are. Without the cell-processor and its amazing power, the game couldn’t support as many light sources as it does at once. Without the PlayStation 3, you cannot get the Killzone experience anywhere else. If that was the game’s goal, to prove that point to gamers, than they’ve done their job, and given PS3 owners one hell of a title in the process. The single player definitely hurts without cooperative play, but the multiplayer and overall stunning presentation should earn Killzone 2 a spot on any gamer’s shelf.
    Read Full Review
    93
    GamingXP
    This game makes it hard not to use praises and superlatives all the time. To make it short: Killzone 2 is the new king of the genre!
    Read Full Review
    93
    Da Gameboyz
    Killzone 2 is a testament to not only the PS3, but to developers Guerilla Games who have shown they can meet the expectations put forth by the gamers, who can be quite a fickle group.
    Read Full Review
    92
    Game Chronicles
    This is easily the most immersive FPS game you can play now, or anytime in the near future.
    Read Full Review
    92
    IGN UK
    For a developer whose previous games have been little more than average, Killzone 2 is a landmark achievement. Guerrilla has pushed the boundaries of what we’ve seen on PlayStation 3 by creating an all-action shooter that’s far closer to the original E3 teaser trailer than we could ever have imagined. It’s not perfect, sure, but it’s arguably the best FPS on PlayStation 3 and one that is, in this reviewer’s opinion at least, superior to “Resistance 2.”
    Read Full Review
    92
    Cheat Code Central
    If you’re a PS3 fanboy and were a little bit jealous because your “Xbot” friends were loving it up with Gears of War 2, don’t worry too much. Killzone 2 is every bit as engaging as that title is. In fact, the story and characters are much more interesting and, dare I say, the graphics are even better. However, the lack of co-op features is a substantial misstep; anyone who has gone through Gears 2’s Horde mode, blasting away with their buddies can tell you that.
    Read Full Review
    92
    GameTrailers
    While Killzone 2 is not re-imagining the genre, it’s solid, beautiful, and challenging, with excellent multiplayer that makes it well worth the 60 bones. It falls short of legendary, but it’s sure to offer anyone who takes the plunge a visceral, tactical treat for the thumbs and eyes. It may be tough to get into, but once it gets its hooks in it won’t let go.
    Read Full Review
    91
    Game Revolution
    Complementing the graphics is audio which simply must be heard to be believed for its sheer inspiration of awe.
    Read Full Review
    91
    The Onion (A.V. Club)
    Consider the simplistic storyline a training ground for the surprisingly varied online game, and overdose on visual splendor every step of the way.
    Read Full Review
    91
    Games Master UK
    Its ambition was to be the best FPS on PS3. At this moment in time, we’re not going to argue. [Mar 2009, p.58]
    90
    PALGN
    Guerrilla have defied the claims that they could never reach the visual clarity of that infamous 2005 trailer and they defied claims that gameplay would be lacking. They haven’t done anything really ‘new’, nor have they made a game that redefines the way we play FPS games. They’ve made a game that sets the benchmark for what level of quality FPS games should aim for, and stands strong against this generations biggest FPS games, proudly presenting itself as a vicious shooter that will grip you by the throat, and won’t let go.
    Read Full Review
    90
    LEVEL (Czech Republic)
    You’ll be totally swallowed by fantastic level of design, stunning visuals and brutal action of this FPS. Killzone 2 is truly a flawless diamond in its genre you shouldn’t dare to miss. [Feb 2009]
    90
    D+PAD Magazine
    Countless lauded exclusives have spectacularly flopped since the PS3’s launch and the console’s market share is still less than glowing; there’s a sense that for history to repeat itself twice with another Killzone debacle, given the expectations, the jaw-dropping preview footage and the hordes of illiterate fanboys chomping at the bit, would have been catastrophic. Instead, the end result is nothing short of triumphant.
    Read Full Review
    90
    Everyeye.it
    Killzone 2 is a rock solid First Person Shooter, developed with care and essential for the PS3 Line Up. It’s a peculiar title, realistic in the approach, dark and gloomy, conveying a strange perspective about war and obedience. The single player experience is linear and not that long, but the multiplayer is perfect, stressing a tactical aspect that is not so diffused in the other exponents of the genre.
    Read Full Review
    90
    AceGamez
    In the context of other PS3 first person shooters, Killzone 2 serves as the ideal compatriot to Resistance 2, providing us with a more grown up – and arguably more polished – experience, as well as spoiling us rotten with yet more multiplayer goodness. Once you get past the graphics-induced shellshock and push the underwhelming plot to the back of your mind, there is a worthy first person shooter that simply demands to be played.
    Read Full Review
    90
    GameSpot
    Killzone 2 is an exceptional first-person shooter, not because it does anything particularly new, but because it does everything extraordinarily well. There’s certainly no doubting its graphical superiority, but though its moody visuals invite incessant superlatives, it’s the tight, electric action that will make this an off- and online haven.
    Read Full Review
    90
    DarkStation
    Although maybe not perfect, Killzone 2 has all the right ingredients for what turns out to be one of the best games so far in 2009.
    Read Full Review
    90
    Gamers.at
    A must-have for all PS3-owners. Killzone 2 provides a special atmosphere that succeeds in making you believe you have an important role to play and the only thing you want to do in this game is find out what might be next.
    Read Full Review
    90
    TotalPlayStation
    If not for the harmony of the online experience married to the single-player game, Killzone 2 may not have been nearly as amazing. But it does have both components, and they make for one of the single best values of 2009. Buy this game.
    Read Full Review
    90
    GameSpy
    Shooters are a dime-a-dozen these days, with many different variations to choose from. Killzone 2 manages to stand out from the pack thanks to its superb graphics, its unique setting, and its robust multiplayer offerings.
    Read Full Review
    90
    Gameplanet
    Killzone 2 is a game which gives war a glorious edge. The cinematic style of the single-player campaign brings forth memories of classic war stories as an elite group of four soldiers battle against a malevolent enemy.
    Read Full Review
    90
    GamerNode
    The single player campaign may be on the short(er) side, but the entire journey is action-packed and adrenaline pumping without any noticeable downtime. And the multiplayer may not offer all of the different modes some gamers are used to, but Warzone’s unique customization capabilities offset that nicely.
    Read Full Review
    90
    Games Radar (in-house)
    Probably the key flaw in Killzone 2 is how meticulously scripted it is. For example, if a Helghast is programmed to run to a certain location and then start shooting, he usually won’t shoot until he gets there, even if you’ve ambushed him and are filling him with holes.
    Read Full Review
    90
    Wired
    While Killzone 2 does walk on mostly well-trodden ground, it does so with a keen attention to style and detail, pushing beyond the gray-and-red color schemes that define its competition while encouraging gamers to put a little bit of thought behind every bullet they hurl.
    Read Full Review
    90
    IGN AU
    Outstanding. It is consistent in every respect and is testament to the talents of the developer as well as the power of the PS3 in the hands of a team that knows how to use the hardware – and who have the full support of Sony behind them. In the same stroke, it is not the be all and end all of console shooters, or even shooters on the PS3.
    Read Full Review
    90
    Playstation Official Magazine UK
    Visually it’s so far ahead of anything else out there it shatters your expectations…This is a PS3 showing what it’s truly capable of and delivering a landmark piece of explosive entertainment you can’t afford to miss. [Feb 2009, p.88]
    90
    EuroGamer
    Killzone 2 is a taut and muscular game, a shooter that gives back more than you put in, provided you have the intestinal fortitude. It may take its time revealing its true depths and pleasures, but the journey is well worth taking. Between Killzone 2’s unforgiving grit and Resistance 2’s alien-bursting excess, the PS3 finally has both ends of the shooter spectrum covered in grand style.
    Read Full Review
    90
    Gamer.nl
    Killzone II is without a doubt a diamond in Sony’s line-up and already a game that has GOTY written all over it. Its feels more than refreshing to play a sci-fi shooter with realistic gameplay. In single player you’ll be dazzled with details, a strong AI and beautifull graphics. And even though it’s all going to be over in a blink of an eye, it gives you enough satisfaction to last a whole lot longer. As a delicious dessert you’ll get the multiplayer, which is so addictive that it almost turns into the most important part of the game. Killzone II is something to be proud of as a Dutchman.
    Read Full Review
    90
    Kikizo
    If it isn’t the War To End All Wars some have prophesised, Killzone 2 is definitely the exclusive FPS your PS3 has been waiting for. While the intensity of the spotlight Guerrilla brings to bear on how you go about shooting stuff occasionally leaves its scenarios in the dark, those intimidating good looks, chiselled hide-and-seek engagements and savage online modes are plentiful compensation. After almost five years of infamy, the franchise has taken revenge on its critics
    Read Full Review
    90
    VideoGamer
    Killzone 2’s been hyped waaaay, too much, of course. And, no, it doesn’t live up to the hype, because if it did it would be the greatest FPS of all time, which it isn’t. But it is the best PS3-exclusive to date.
    Read Full Review
    90
    GameDaily
    It’s far from innovative as other games feature superior narratives and better multiplayer modes, but it’s still an edge of your seat and bullet riddled extravaganza that begs to be experienced by anyone with a PS3.
    Read Full Review
    90
    Level7.nu
    Technically it’s a masterpiece with unparalleled graphics. Online it’s only beaten by “Call of Duty Modern Warfare.” The campaign is a bit short, but there are some really impressive scenes that I just wished were longer. Overall it’s one of the best games in recent years and the most impressive-looking game ever.
    Read Full Review
    90
    Cynamite
    At first glance its graphics will simply blow you away. Unfortunately the looks are the only truly sensational thing about this game. Sure, level design and AI are outstanding. But whoever was hoping for the Uber-Shooter could be disappointed by the lackluster boss fights and the mediocre weapon and enemy variety. Still: Whoever owns a PS3 has to play this game!
    Read Full Review
    89
    Gamer 2.0
    If you can look past the lackluster single player campaign and spotty controls and set your sights on the obviously superior multiplayer component you will have yourself one of the best looking, and playing, games on the PS3.
    Read Full Review
    88
    PSM3 Magazine UK
    Short and lacking context, but action-packed and technically dazzling. [Mar 2009, p.50]
    88
    Game Informer
    With the exception of its stunning graphics, Killzone 2 doesn’t do a whole lot that you haven’t seen before in other titles. But what it does do, it does with aplomb.
    Read Full Review
    87
    Computer and Video Games
    Spectacular from start to finish. It doesn’t innovate (and no co-op is a cop out) but its visual prowess and insane action make Killzone 2 unmissable.
    Read Full Review
    87
    Extreme Gamer
    What Killzone 2 does well, it does very well. It is pure eye candy with a silky smooth frame rate and graphics that truly push the PS3 boundaries, and combat that is overall enjoyable and varied enough to keep you interested. However, those of you concerned with innovative game play and original storylines need not apply.
    Read Full Review
    82
    Pelit (Finland)
    KZ2 is a WW2 game in space. It looks damn good and fighting is fierce. That said the fighting does sometimes feel slightly numbing when the set pieces and levels don’t provide enough variety. [Feb 2009; single-player review only]
    80
    games(TM)
    Killzone 2 is a gamer’s game. And although it fails to go beyond the confines of the genre, we wouldn’t criticise it for being anything other than a wonderful example of what can be achieved within them. [Mar 2009, p.108]
    80
    Boomtown
    On the whole the writing is poor quality and the dialogue risible, embarrassingly so at times. It doesn’t quite make Gears of War seems like a quality drama but it’s not far off. At least Gears of War features memorable characters.
    Read Full Review
    80
    Thunderbolt
    It’s not perfect and there are a few things which could do with a bit more care for the next game – largely the lack of co-op and fairly dull story and characters – but nonetheless, this is one of the most beautiful, explosive and entertaining shooters of the console generation so far. Bring on Killzone 3.
    Read Full Review
    80
    Hardcore Gamer Magazine
    Based on graphics, gameplay, and overall chaos factor, Killzone 2 is FPS gold.
    Read Full Review
    80
    Total Video Games
    Undoubtedly a visual masterpiece that proves the PS3 does have the power to carry the format forwards, KillZone 2 is a wonderfully solid and entertaining first-person shooter.
    Read Full Review

  14. CON:

    Get a fucking life Ivan LOL

    And stop SPELLING things out like THIS all the time!

  15. kevo:

    im wanting to hear more of the title Quantum Theory!!!!!!!!!!!!

  16. Bourne:

    Ivan….why did you copy pasta that out?

  17. harry sachz:

    Yeah, what was the point of copying and pasting the Killzone 2 stuff?

  18. harry sachz:

    So Ivan liked Haze. We just have to find the other guy who liked it and we’ve got them all rounded up.

  19. Barnabe Jones:

    LMAO – you guys are great. Thank you!

    MGS5 shouldn’t take as long now that the engine is already built. I would still guess it would be about two years off or so. Rumblings around the net are pointing to a multiplatform release… which honestly wouldn’t surprise me, but it will be interesting to see what actually happens.

  20. SW:

    “So Ivan liked Haze. We just have to find the other guy who liked it and we’ve got them all rounded up.”

    That made me giggle :-)

  21. Arvis:

    WHY MGS5 everyone?? We JUST had MGS4. MGS4 is STILL AWESOME! Do we need part 5 already?

    I say show us Team ICO’s next project, and more Final Fantasy.

    How about Final Fantasy Tactics 2 on the PS3, hmmm?

    -Arvis

  22. CAD:

    Hey Mike that is a complete copy and paste. Lets see how bias you are now. Meaning Delete it!!!!

  23. SW:

    Because we need to know if he lives nad becomes badass again.

  24. kev:

    forza 3.. pleaaaaase…..

  25. lock_down:

    I just read that Sony updated their PhyreEngine with improved rendering for foliage.

    So here’s hoping KZ3 has foliage in so we can mock kev, given that a game can’t have good graphics if it doesn’t have foliage in hahaha.

    And Forza…that’s on multiple DVD’s right?

  26. SW:

    Don’t poke the bear, don’t poke the bear.

    Too late, you poked the bear.

    Ill tell you what it has on those DVD’s tho, trillions of physics calculations…

  27. Royzy:

    no waaaaay….TEH PHYSIKZ!?!

    One DVD for every car. Initially comes in an album, then new cars available monthly.

  28. darkwhitehair:

    TEH PHEEESEEEEX!!!!!

    Forza 3 probably 2010 which will mean it releases with GT 5… *facepalm*

  29. kev:

    ah yes…sarcasm…the wit of the ignorant.

    with thousands of more physics parameters than any GT game to date, Forza looks to continue the crown of “king of console racing sims” thru the remainder of the generation.

    while you clowns mock physics, anyone can tell you; a sim is only as good as it’s physics calcs….

    the thing that really underscores your ignorance is the fact Kaz himself is the one that started the physics comparison to other games. he was smug and self assured that 300 physics parameters meant GT4 would be the best sim on consoles…. until Forza announced it had over 9,000….then he, and the sony fanboys, shut up real quick…only to turn around and try to mock it like you clowns are doing now.

    lockdown – the point that i, and every other knowledgeable gamer knows about killzone is that they slapped a bunch of textures on blocks and got you ps3 fanboys into a hype-induced circle jerk….

    killzone is good looking…just not the gaming paradise you fanboys like to claim…

  30. SW:

    You’re so fun to wind up.

  31. lock_down:

    Well SW, I’m gonna bit and put an end to it.

    kev, I highly doubt Forza has 9000 physics parameters. I think you mean calculations. But you know there’s a difference right?

    A “parameter” is NOT the same as “calculations”. 9000 calculations and “300 physics parameters” are completely different.

    A parameter is,

    “a quantity (such as the mean or variance) that characterizes a statistical population and that can be ESTIMATED FROM CALCULATIONS from sample data” and “a factor that determines a range of variations; a boundary.”

    A calculation is,

    ” the act or process of calculating; computation.”

    Go and check the dictionary. dictionary.reference.com/browse/parameter
    dictionary.reference.com/browse/calculation

    A parameter defines the conditions, and the calculations work them out. You could have 9000 calculations per one parameter, but the calculations will only be accurate for that one parameter.

    You see the difference?

    The fact that we don’t know how many physics parameters Forza uses renders your whole trolling…sorry, argument about 9000 and 300 completely worthless.

    Go and search “parameter calculations” in Google for more info.

  32. Arvis:

    Kev, I liked it when you just said “Forza 3 Please.” That was a good post: an expressed desire for a sequel to a game you enjoyed. Simple and appropriate.

    However, people who know cars prefer Gran Turismo. It’s been stated and restated time and again by professional drivers that Gran Turismo is THE Driving Simulator, and no faux stat comparison or lone game reviewer is going to change that anytime soon. If you prefer Forza and think it’s better, then why try to fight against the fact that you are in the minority on that view? “Minority” DOES NOT equal “wrong” no matter how much people on the internet may tell you that.

    -Arvis

  33. Barnabe Jones:

    Well… I think Kill Zone 2 has more calculations than Gears 2…. Oh yes, let’s say its about… 5,000 to 300 or so.

  34. CON:

    Well Avris that minority you speak of outsold gt prologue by a long way….and most other ps3 games for that matter. So stop talking shit

  35. Arvis:

    CON,

    Forza 2 sold about 4mil copies. GT5: Prologue (a cut-down DEMO of the next actual GT game) sold 3mil.

    ….aaaaand you’re “proud” of that tiny sales gap for your game, I’m gathering? Hey, GT4 sold over 10mil, so until Forza can match up with that, why don’t you just sit down and let the big boys talk, m’kay pumpkin?

    -Arvis

  36. Barnabe Jones:

    prologue was just that – a prologue aka demo. I would hope that Forza would out sell a demo.

    Forza looks good… for a PS2 game.

  37. darkwhitehair:

    YES!!! YES!!! IT WORKED !! ITS ALIVE!!!

    Dont sink to their levels Arvis… I have unleashed the beast… I predict we will see another post with 100+ comments… just sit back and relax…

    And Forza 3 and GT 5 and FORZA 5 6 7 and GT fucking million can have physics calculation the size of the American debt…
    I will still enjoy Burnout more… and laugh at you trying to justify yourself… because I like arcade racers more than Sims… but I will gladly buy Forza 2 and 3 and GT 5… I think Im ready to try sim racers… sigh… Burnout how you mock me… ONLY $20!!!

    By the way… who gives away to crowns for the games? Because I would like to give Killzone 2 the crown for “the game that shut kev up for a few days” and Halo 3 for “beaten by Wii Fit which means Halo is shit” since we all know… the more a game sells the better it is… QUANTITY OVER QUALITY!

  38. CON:

    What the fuck has a ps2 game got to do with anything? Half those ppl are probably now 360 users. Next you’ll so desperate you’ll be bringing up ps1 figures.

    Even as a free add on to a console GT5 Prologue fell short of 3m. Forza outsold that on it’s own merit.

    Your point was about Forza being the “minority” when it’s outsold all other ps3rd racing games. And my point was that you’re talking shit. That point stands. Facts are facts. The people have spoken

  39. SW:

    “Halo 3 for “beaten by Wii Fit which means Halo is shit” since we all know… the more a game sells the better it is… QUANTITY OVER QUALITY!”

    Amen to that brother.

    Forza still beats WiiFit tho. Why? More FiZicks! of course!

  40. darkwhitehair:

    WII FIT HAZ GURLZ IN THAR UNDERWERE SHAKING AZZES!

    HALO IS GAY!!
    lolololoolololololololololololoolololololololol

  41. darkwhitehair:

    looking at all the great halo related machinima out there… I gotta say… kudos to Microsoft for making it easier for people to create Machinima by using Halo… cus we could never get red vs blue on killzone 2…. har har har

  42. kev:

    lockdown – parameters. please go learn what they are before embarrassing yourself further.

    yes, forza games have over 9,000 parameters being calcuated every second. GT games only have 300.

    i understand the difference between calcs and parameters.

    it’s odd you feel this way when your gawd kaz is the one that started the whole “300 parameters means we’re the most realistic sim on the market” routine….

    i guess the automotive engineers from toyo tires and Team Ferrari had not impact on forza’s realism either…*rolls eyes*

    face it; Gran Turismo, like most of sony’s game, are has beens and waaaaay past their primes….

    GT was great for a lot of years…simply b/c there was no other sim racer on the market…..

  43. lock_down:

    Nice backtracking there kev…so Forza just uses “9000 parameters” now? What are those parameters?

    I suspect you probably don’t know.

    Show me a credible source that proves Forza uses 9000 physics parameters and I’ll retract everything.

  44. kev:

    Arvis – “It’s been stated and restated time and again by professional drivers that Gran Turismo is THE Driving Simulator, and no faux stat comparison or lone game reviewer is going to change that anytime soon.”
    it was stated when no other console sim was on the market. and ANY driver will tell you that the bumpercar physics of GT games is not real in any sense.

    “If you prefer Forza and think it’s better, then why try to fight against the fact that you are in the minority on that view? ”

    Actually, if you look at Forza ratings vs. Gt4 and gt5 pro games, you’ll see the reviewers have also given Forza the crown.

    1up.com went so far as to call Forza the “new reigning king of physics” over GT games.

    maybe you just know more than all the reviewers and all the gamers who’ve played both and prefer Forza’s realism to GT’s bumpercar physics.

  45. kev:

    lockdown – do your own homework.

    noone backtracked on anything other than you trying to detract from the fact you can’t distguish between a parameter and a calculation….

    Dan Greenwalt/Turn 10 stated Forza uses over 9,000 physics parameters. do a google. shouldn’t be hard. even for you.

  46. kev:

    mike – why don’t you guys post an article about sony charging their publishers to put games on PSN? i posted two links in other threads…

  47. kev:

    here you go mike

    http://www.networkworld.com/news/2009/032309-sonys-playstation-network-no-win-situation.html

  48. lock_down:

    As I suspected, I don’t need to retract anything.

    “Dan Greenwalt/Turn 10 stated Forza uses over 9,000 physics parameters”

    But he didn’t did he kev. You should really learn to read. He said,

    “It takes upwards of 9000 parameters to define a car in our simulation”

    Didn’t say “9000 physics parameters” did he?

    Some of those parameters will likely include things such as car colour, light reflection, car horn sound, car warning light intensity, etc, etc, which have no impact on how the physics of the game works.

    Again kev, show me “9000 physics parameters” our-right and I’ll retract everything.

  49. SW:

    I suspect a battle of the quotes is at hand…

    Interesting if that is correct tho lock_down (I have no reason to suspect it isn’t or anything).

  50. Arvis:

    Kev,

    Again, I am siding with the people who know cars. I don’t care much for what “realism” GAMERS and REVIEWERS prefer, when DRIVERS prefer Gran Turismo. And yes, they STILL prefer it, even with Forza 2 on the market. Last year at the 2008 SEMA show in Las Vegas, many cars were given extremely prestigious awards… hand-picked by Kazunori Yamauchi. They were called the Gran Turismo awards. So tell me, where are the Forza awards and driving events? Oh yeah, they’re nowhere because no actual DRIVERS like dealing with Forza’s lifeless and arcadey handling, so why would they care what it’s makers thought of their cars?

    Face it, Forza will never be anything more than a cut-rate, red-headed, poor-man’s Gran Turismo wannabe.

    Of course, if you don’t care about driving simulation so much, it’s still a very fun video game. Just not much of a simulator.

    -Arvis

  51. CON:

    If that’s true how come forza beat prologue in sales?

  52. SW:

    Con :

    ‘I am siding with the people who know cars’

    Keyword : Know.

    I am guessing that most gamers really don’t know cars very well (myself included). No matter how many times they watch the 2 Fast 2 Furious…

  53. kev:

    arvis – those of us who do know cars know forza is more realistic.

    maybe bumping thru corners is your idea of driving, the it’s not to the rest of the world.

  54. Arvis:

    Kev,

    I think I see where you and I are miscommunicating. For you, the addition of damage modeling makes the game more realistic. For me, I focus more on the realism of the car handling, weight, acceleration, engine modifications, etc.

    So… yes, you’re right, I can’t argue that Forza is more “realistic” in the sense that it has damage. It definitely has GT beat in that department. Sorry for the confusion.

    -Arvis

  55. kev:

    Arvis – you’re ignoring the point. Kaz is a game maker. People who “know” cars are automotive engineers. Automotive engineers were used in the creation of Forza. Kaz did not use any.

    it’s more realistic in every sense. physics, wear, damage, ai, etc, etc, etc….

    the only realism PD or Kaz ever touts anymore is “photo”realism when it comes to GT games.

    i, too, focus on the handling, weight, acceleration, mods, uplift, downforce, momentum, wear, and heat while driving. this is why i, and the gaming community, choose forza in the reviews. it’s simply a better simulator.

    i don’t care how big of a fan of sony you are, noone can say 300 physics parameters will give you a better sim experience than one using over 9,000.

    GT had it’s day, but rested on its name for too long and lost the crown. deservingly so.

    you do realize those “drivers” saying GT is real are drivers who were paid to be at GT marketing events and paid to give a quote, right? you don’t actually think playing with a controller will give someone a true sense of driving i hope.

    marketing, dude and you and alllll the other ps fanboys fell for it.

  56. lock_down:

    kev’s not back to spouting this 300/9000 rubbish again is he?

    Too bad he has absolutely no clue what the numbers represent.

    One minute he’s claiming it’s calculations, the next it’s parameters…utterly clueless…

  57. Arvis:

    Kev,

    Do you know what the Nissan GT-R is, by any chance? It’s obvious you don’t since you clearly know nothing about cars. The Nissan GT-R is a street-legal, production model supercar that was developed by Nissan with assistance from Polyphony Digital. Now, why do you suppose Nissan asked Polyphony to help them make their supercar, and not the production team that made Forza? Oh yeah, because Forza is a video game and Gran Turismo is a driving simulator. No comparison, really.

    -Arvis

  58. phranctoast:

    @Arvis,

    Haven’t you heard? M$ is using the Forza license to push the Ford Lemon.

  59. kev:

    arvis – what “assistance”? be specific?
    any car maker asking for a game maker’s input is nothing more than a marketting ploy.

    kinda like those Gran Turismo awards. sponsored by, yep…. PD and sony….

    so you ignore the math (which is paramount in sims) in favor of marketting?

    no wonder you bought a ps3… thankfully the rest of the world isn’t as easily suckered.

    look the data supports Forza over pd, the reviews support it, the parameters support it, the automotive engineers vs. game makers underscores it, yet you ignore it.

    this is why i hate ps3 fanboys. you make gamers look like idiots.

    go ahead and believe gt is realistic…then explain gamespot’s “bumpercar physics” remark about GT games….

  60. Arvis:

    Kev,

    You’re stretching. Big time. You’re clearly just bending over backwards for a flagship 360 exclusive that you probably don’t even own.

    Polyphony Digital created the customizable multifunction heads-up display integrated into the GT-R’s dashboard. This device monitors and displays everything the car is doing and going through while driving. Everything. Nissan wanted to make sure that it was designed by people that have an intimate understanding of cars, driving, and the physics behind it. Hence, they commissioned Polyphony Digital.

    If the GT Awards weren’t a big deal, no drivers or car makers would bother to show up to them. But they do. In spades.

    I’ve been looking all over, and there is no “math” that says that Forza is a more realistic sim. Plenty of fanboy arguments about it, though…

    So, ZERO data supports Forza over GT, SOME reviewers prefer Forza (Ars Technica said that Forza handling is “arcadey & lifeless” btw), the “parameters” are part of a stupid semantics-based argument that you mostly made up, and the automotive engineers are overwhelmingly in favor of GT.

    This is why 360 fanboys have such a bad rep. They’ll just make stuff up about things they know nothing about in order to make their lemon of a console look a little less like the colossal mess that it is.

    -Arvis

    P.S. Oh yeah, almost forgot, “bumpercar physics” refers to the damage modeling, when one car collides with another. We already agreed on this issue.

  61. kev:

    Arvis – as a sim lover, i’ve owned every GT game to date. I also own both Forza games. Forza is more realistic.

    so your idea of experience is PD helping develope a “display”? that’s just sad.

    nowhere does nissan say they needed PD input in designing a car with their input on physics. Kaz is a game maker. Not an automotive engineer. you fall waaaaay too easily for marketing crap.

    the drivers and teams are paid to show up to GT events. you don’t think they fly there on their own dime do you? please…

    like a said; research Dan Greenawalt/Turn 10 and you’ll find plenty of quotes from him into the math behind Forza. it easily trumps anything Gran Turismo has brought to market.

    it’s funny you completely ignore the teams of automotive engineers who helped make Forza in leiu of game maker. now that’s just pathetic….

    i made nothing up about forza. it’s all been specified time and again by Turn 10.

    ps. the bumper car physics does not refer to damage modeling at Gamespot. they made no mention of it, but DID mention how you can “bump through corners”. hence; bumpercar physics. you didn’t even read the review, clown…. geez…

    there was NO damage modeling on GT cars when the review came out. wtf? therefore, they can’t refer to it…..and you claim we make things up when you clearly are doing it.

    sorry, but the facts, reviews, data, testimonials, math and automotive engineers are on Forza’s side. GT has Kaz…a game maker…. and a lot of fanboys who aren’t old enough to drive so they have no base of comparison…

    so, tell me; does Kaz know more about cars than automotive engineers? he’ll be the first to tell you he doesn’t. but it’s funny watching you claim he does… get a clue dude.

  62. kev:

    arvis – also, don’t ever say parameters are meaningless in sims. it only tells the world you don’t know what you’re talking about….. but then again…we already knew that…..

    if parameters aren’t paramount in sims, what is?

Leave a Reply:

You must be logged in to post a comment. Don't have an account? Register today!




Recent stories

Latest game reviews

RSS Technology news

RSS Windows news

RSS Mac news

RSS Iphone & Touch

RSS Mobile technology news

RSS Green tech

RSS Buying guides

RSS Photography news

Copyright © 2009 Blorge.com