July 31, 2009
Nintendo has had a fantastic generation this time around, being gifted with having two consoles on the market with mass mainstream appeal. Both the Wii and Nintendo DS have sold in colossal numbers at startling rates. A sales decline has looked inevitable for the last few months, and so it has come to pass. Nintendo has even admitted as much.
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Posted in Hardware, Industry, Nintendo, Nintendo DS, Sales Figures, Wii | 49 Comments » Posted by: Dave Parrack
July 30, 2009

Demon’s Souls is an intriguing action RPG set to hit stateside this October. The game has become extremely popular in the import scene with gamers ordering it from overseas. Atlus wants gamers to stop importing it by offering a slew of goodies. It seems like Atlus has sweetened the pot by adding even more stuff.
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Posted in Games, PS3, PlayStation 3 | 100 Comments » Posted by: Mike Ferro
July 29, 2009
Fat Princess is probably one of the most anticipated downloadable games this year. The game has also been teased since last year to much acclaim from critics. Titan Studio, the developers of Fat Princess held a beta for the game, which was well received. Yesterday, the developers announced that the game will be coming out this week.
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Posted in Games, Industry, PS3, PlayStation 3, Sony | 116 Comments » Posted by: Mike Ferro
July 28, 2009
Project Natal is an exciting development in the world of gaming because it takes the foundation that the Nintendo Wii, and to a lesser extent the Playstation Eye, has created and builds on it. Could it be that Natal will be launched as part of a new Xbox console? And could that console be called the 360+?
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Posted in Hardware, Industry, Microsoft, Opinion, Rumors, Xbox 360 | 71 Comments » Posted by: Dave Parrack
July 27, 2009
With the advent of the NXE, many new features were delivered to Xbox 360 owners. Some of the features such as avatars and dashboard advertisements may not be popular, but additions like Netflix are very much welcomed. Despite the novelty of Netflix on Xbox 360, it remained hindered by Microsoft’s implementation of the service. However, with the latest update, Microsoft may have fixed one of the biggest grips of the feature.
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Posted in Games, Industry, Marketing, Microsoft, Xbox 360 | 81 Comments » Posted by: Mike Ferro
July 25, 2009
The Wii may not be the most powerful or prettiest console on the market. In fact, it most certainly isn’t either of those things. But it is the most popular by a long way, with over 50 million units sold worldwide so far this generation. With that in mind, can any games developers afford to ignore the platform?
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Posted in Games, Hardware, Nintendo, Opinion, Wii | 34 Comments » Posted by: Dave Parrack
July 25, 2009
With the state of the economy across the globe, many companies are being hit hard. Like many of the CE businesses out there, Sony has been having a difficult year and the fact that analysts are clamoring for a PS3 price drop isn’t helping. The boss of the studio that brought you Gears of War 2 had some choice words to say about the situation.
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Posted in Games, Industry, PS3, PlayStation 3, Sony | 125 Comments » Posted by: Mike Ferro
July 24, 2009
Prototype is the action hack-n-slash title developed by Radical Entertainment, which is the same studio that created The Incredible Hulk: Ultimate Destruction on the Gamecube. Prototype actually uses an upgraded version of the same engine from the Hulk game. Radical Entertainment takes on a new IP with Prototype by crafting a dark anti-hero in search of his past.
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Posted in Games, Microsoft, PC, PS3, PlayStation 3, Reviews, Sony, Xbox 360 | 37 Comments » Posted by: Mike Ferro
July 23, 2009
Game launching within Home on the PS3 is one of the most useful features for gamers. However, it seems like this feature won’t be mandatory for all games and will be up to the developers to implement. This could be a huge mistake, making Home less attractive to gamers.
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Posted in Games, PS3, PSP, PlayStation 3 | 49 Comments » Posted by: Mike Ferro
July 22, 2009
Bionic Commando: Rearmed was one of the best selling downloadable games on XBL and PSN online services. The game sold extremely well and was praised by critics as a top notch game. However, oddly enough, the full retail version of game did not fare so well despite the success of the downloadable title.
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Posted in Games, Marketing, Microsoft, PS3, PlayStation 3, Sony, Xbox 360 | 38 Comments » Posted by: Mike Ferro