Naughty Dog uses SPUs instead of GPU for Uncharted 2

November 14, 2009

Naughty Dog uses SPUs instead of GPU for Uncharted 2Uncharted 2: Among Thieves may be the best looking game on the consoles to date. The graphics look stunning with beautiful high-res textures running at a solid framerate. The secret to Naughty Dog’s success apparently lies in the full utilization of the SPUs on the PS3.

The PS3 has seven SPUs on the processor and a graphics card (GPU). According to an interview with Gamasutra, Naughty Dog’s lead designer and writer, Neil Druckmann revealed why Uncharted 2 looks so good. In the first Uncharted game, the studio utilized about 30 percent of the SPUs and relied more heavily on the graphics card or GPU. However, in Uncharted 2, the game utilizes 100 percent of the SPUs and very little of the GPU.

image

Druckmann clarifies this statement, by stating that this does not mean Uncharted 2 uses 100 percent of the PS3’s potential power, but uses all seven SPUs at once. The game is truly a technological masterpiece as there is absolutely zero loading time in the game and no hard drive install required.

Druckmann also revealed that the studio is now focusing on building tools first-party and third-party developers can use to make games that look as good as Uncharted 2.

Be Sociable, Share!

118 Responses to “Naughty Dog uses SPUs instead of GPU for Uncharted 2”

  1. JofaMang:

    Interesting piece of tech info that really throws a monkey wrench into the “360 GPU > PS3 GPU” argument. If this statement can be trusted, we really are seeing the advent of integrated CPU/GPU function and design (the PS3 GPU has a very close and wide data link to the CPU, tighter and lower latency than the standard PC model) that intel is boasting will be change the game with their upcoming Larabee chipset.

    Maybe some fanboys will start understanding the effect of total architecture, combined with dedicated understanding and usage of available tech, outweighs the standard PC mindset of sum-of-parts performance possibility.

  2. JofaMang:

    I might add, as a dedicated PC gamer alongside my console gaming, U2 is by far the closest you can get in graphical intensity to playing on an expensive gaming rig. It really is something special as far as that goes, and if this is the direction of PC gaming, I shouldn’t be as wary about it as I have been (assuming the competitive separation of component production, IE GPU/CPUs, is the best path for PC gaming) and I guess I understand nvidias movement towards GPGPU, as an alternative way to accomplish the same goals.

  3. Roca.:

    “this does not mean Uncharted 2 uses 100 percent of the PS3’s potential power, but uses all seven SPUs at once.”

    I’ve been trying to say this since some of you stated “the PS3 is MAXED OUT”

  4. Roca.:

    “Interesting piece of tech info that really throws a monkey wrench into the “360 GPU > PS3 GPU” argument”

    that argument is dumb when the PS3 keeps getting the best looking games

  5. JofaMang:

    It is a valid arguement, if one is to ignore everything ASIDE from the PC videocards that the consoles units most closely resemble. But, that argument can only made by the ignorant.

  6. CarlB:

    “I’ve been trying to say this since some of you stated ‘the PS3 is MAXED OUT’”

    I guess Naughty Dog’s Amy Hennig didn’t listen to you before she said it, and Joystiq decided to go ahead and publish this headline anyway.

    joystiq.com/2009/09/11/naughty-dog-maxed-out-the-ps3-with-uncharted-2/

  7. Kevo/Sir_Chubs_Alot08:

    “I’ve been trying to say this since some of you stated “the PS3 is MAXED OUT” i will agree and applaud u for that…what is the spu differnce in the ps3 compared to the 360?

  8. Roca.:

    @ CarlB

    They maxed out the PS3 SPUs by utilizing all 7 of them. this doesnt mean the PS3 is maxed out. she said they maxed out the PS3′s power, meaning the SPUs

    “Naughty Dog’s Amy Hennig commented that the first Uncharted game only managed to utilize a third of the PS3′s power, but Naughty Dog has “maxed it out” for the sequel. This is something Naughty Dog achieved by TAKING a lot of the processes on the main processor and SHIFTING them onto the SPUs.”

  9. Kevo/Sir_Chubs_Alot08:

    ok ps3 has 8 spu’s to 360′s 3.

  10. Roca.:

    They may have “maxed out” the SPUs, but there are many ways to continue optimizing the PS3s architecture to create better games

  11. Roca.:

    -OFFICIAL: God of War III Will Have Online Cooperative Modes

    http://thegameraccess.com/ps3/official-god-of-war-iii-will-have-online-cooperative-modes

  12. Happyhockum:

    It’s just shiny beads to the natives who go gooey over that sort of thing.

    The 7 SPUs of the PS3 can’t do things the 3 cores (each with dual threading) of the Xbox can (simultaneous different work being a for instance).
    7 SPUs & a less powerful GPU verses 6 threads in the CPU and a better GPU (which it does make full use of).

    They are different.
    One is slightly better at some things and the other at other things.

    In fact we know there’s almost nothing in it (of any serious substance) because Microsoft got sneeky peeks at what Sony were doing during the PS3′s developement.

    Naturally the 24/7 resident fanboy/shill leaps in to proclaim an amazing and stunning huge difference (which sadly only he and the rest of the fanboy clan can see).

    It’s also interesting how a fractional difference is held up as meaning a better game.
    It doesn’t, of course.
    It’s just the latest 1st party game
    (which not unnaturally looks like the latest).
    Xbox will perform that trick with its latest too
    (which not unnaturally will look like the very latest too).

    JofaMang

    How do you rate this as “the advent of integrated CPU/GPU function and design” when they go out of their way to comment on using the GPU so little?

  13. me_:

    “the PS3 GPU has a very close and wide data link to the CPU, tighter and lower latency than the standard PC model”

    The Cell kind of needs that though because the SPEs can’t access main memory.

    I wonder how efficiently Naughty Dog used all the 7 SPEs? After all I could write a program that just starts up 7 counter threads and run one on each SPU :

  14. Roca.:

    “It’s also interesting how a fractional difference is held up as meaning a better game.
    It doesn’t, of course.
    It’s just the latest 1st party game
    (which not unnaturally looks like the latest).
    Xbox will perform that trick with its latest too”

    LMAOOO…gotta love the humor

  15. me_:

    Eeek SPUs not SPEs :P

  16. Roca.:

    “I wonder how efficiently Naughty Dog used all the 7 SPEs? After all I could write a program that just starts up 7 counter threads and run one on each SPU ”

    looks like you know more about programing games than Naughty Dog. why dont you create a game that looks better than uncharted 2 while you are at it

  17. CarlB:

    Roca,

    It’s always good to go to the source for these types of things:

    (Amy Hennig)

    “I think I’ve said before we’ve used about a third of the power of PS3 and this time we maxed it out. And it’s absolutely true because what we did first thing was take a lot of the processes that we were doing on the main processor and shift them onto the SPU’s and figure out how to get it firing on all cylinders essentially and that’s a really apt analogy. So a lot of our animations and special effects and our audio all this stuff is getting done through the SPU’s so that the main processor can really focus on getting all that richness in the backgrounds and I think you can see that it feels almost like a hardware generation jump between Uncharted 1 and Uncharted 2, which I think is one of the most surprising things for people is that the graphic quality and the detail and the density of things going on in the backgrounds and the detail in the characters in all that seems like it’s such a leap. And it’s only because we were able to really now take everything we could out of the PS3. And as far as the capacity too, we’ve absolutely filled the Blu-ray disc to capacity, we were constantly trying to figure out how we were going to get everything on there.”

    http://www.gametrailers.com/video/pax-09-uncharted-2/55798

    In her words she basically said they maxed out the power of the PS3. They shifted many of the processes (not all) they were doing before on the main GPU to the SPU’s, while the main GPU did most of the work that was going on in the backgrounds (amongst other things).

    Most of us already know, like any pc/console architecture (360 included), developers may actually “max out” all available hardware resources with their particular techniques at any given time, as Naughty Dog did here. Of course, programmers will always find a way to better utilize those same resources, creating new engines, or engine versions, and other development tools in the process to make the end result better. This is why some of the last games to come out towards the end of a generation on any console are usually some of the most graphically detailed on that generation’s consoles (like what was seen on PS2 with God of War I&II).

    Programmers do this all the time with consoles that have already been said to have been “maxed out”, but the best (or perhaps most unbelievable – at least at the time) example I can remember was when I saw Alone in the Dark’s graphics on a Game Boy Color coming damn near a PS1 like feel. Nothing much to look at now, but back then compared to what the GBC had pumped out prior, it was phenomenal to see (game was crap though):

    http://www.gamespot.com/gbc/adventure/aloneinthedarkthenn/index.html

  18. me_:

    @Roca you’re an idiot.

    All my game would do is have 7 threads adding up numbers. If you want to pay $60 for that I’ll sell it to you.

  19. Roca.:

    I will give you $100 if you just get a game running on a PS3.

    let me know you’re done so I can send a check, make sure to have it done before the generation is over.

    thanks,

  20. CAD:

    Happy if the rumours are true and the 360 will start to utilize the HD to optimize the games then this argument will be squashed. Can’t wait to see if it’s all true.

  21. Saber_HAHAha:

    It must be a very efficient system. Glad to see that people are getting used to developing for the PS3, they used to just split up to those SPUs and maxed the GPU… not how the PS3 wants to do it. If we start getting games looking as good as this, I owe Naughty Dog a big favor.

  22. me_:

    I’m done Roca.

    Wrote a great game called “hello world” in Linux. It’ll run just fine on the PS3.

    Where’s my $100!

  23. Roca.:

    send me “hello world” on a bluray disc. then we’ll talk about the cash

  24. CarlB:

    Roca,

    It’s always good to go to the source for these types of things:

    (Amy Hennig)

    “I think I’ve said before we’ve used about a third of the power of PS3 and this time we maxed it out. And it’s absolutely true because what we did first thing was take a lot of the processes that we were doing on the main processor and shift them onto the SPU’s and figure out how to get it firing on all cylinders essentially and that’s a really apt analogy. So a lot of our animations and special effects and our audio all this stuff is getting done through the SPU’s so that the main processor can really focus on getting all that richness in the backgrounds and I think you can see that it feels almost like a hardware generation jump between Uncharted 1 and Uncharted 2, which I think is one of the most surprising things for people is that the graphic quality and the detail and the density of things going on in the backgrounds and the detail in the characters in all that seems like it’s such a leap. And it’s only because we were able to really now take everything we could out of the PS3. And as far as the capacity too, we’ve absolutely filled the Blu-ray disc to capacity, we were constantly trying to figure out how we were going to get everything on there.”

    gametrailers.com/video/pax-09-uncharted-2/55798

    In her words she basically said they maxed out the power of the PS3. They shifted many of the processes (not all) they were doing before on the main GPU to the SPU’s, while the main GPU did most of the work that was going on in the backgrounds (amongst other things).

    Most of us already know, like any pc/console architecture (360 included), developers may actually “max out” all available hardware resources with their particular techniques at any given time, as Naughty Dog did here. Of course, programmers will always find a way to better utilize those same resources, creating new engines, or engine versions, and other development tools in the process to make the end result better. This is why some of the last games to come out towards the end of a generation on any console are usually some of the most graphically detailed on that generation’s consoles (like what was seen on PS2 with God of War I&II).

    Programmers do this all the time with consoles that have already been said to have been “maxed out”, but the best (or perhaps most unbelievable – at least at the time) example I can remember was when I saw Alone in the Dark’s graphics on a Game Boy Color coming damn near a PS1 like feel. Nothing much to look at now, but back then compared to what the GBC had pumped out prior, it was phenomenal to see (game was crap though):

    gamespot.com/gbc/adventure/aloneinthedarkthenn/index.html

  25. Ghost:

    Damn Sony just keeps pushing the envelope… Makin the world go BluRay and now makin breakthroughs in the way spu’s and gpu’s work together…lol

  26. Roca.:

    @ CarlB

    I know what she said. but she wasnt very clear, or you can say she wasnt very specific about what she really meant.

    but here is some more “details” from Naughty Dog’s lead designer and writer, Neil Druckmann”

    “We re-wrote almost our entire graphics engine… the first game was entirely on the GPU, and in this one, we were able to spread it out,” he said.

    “I’m sure people have seen reports in the past where we said we were using ’100 percent of the PlayStation 3,’ and we’re not lying or exaggerating when we say that.” But Druckmann said the studio doesn’t intend to imply that the console is maxed out. “What we mean is that none of the SPUs are ever idle. They’re working 100 percent of the time. In the first Uncharted, they were idle about 70 percent of the time, because we were just on the GPU.”

    so how can it be maxed out when the GPU was avaialable and free for other stuff

  27. CarlB:

    roca,

    I agree completely. It’s like when EA said the 360 was “maxed out”. Any developer can always rewrite or get a new engine that better utilizes the resources at hand for a better end product.

  28. ToshithegreaT:

    @CAD

    Optimising games for hd might help, but not that much.. If rumors are to be believed, then MS has developed a set of tools, like EDGE for the ps3.. And well X-engine too..

  29. CAD:

    Yeah that whole Optimize for the hard drive has something to do with the X-engine but I just don’t know how to say it as I’m not a tech guy

  30. Ivan_PSP:

    Roca.:
    I will check the God of War III link you posted later for Co-Op. If God of War III is going to have online i will buy the God of War: Ultimate Edition right now from Amazon. I already paid in Heavy Rain and thinking if MAG is like Warhawk online only no offline story.

    7 Synergistic Processing Elements why Xbox 360 has 3 max out with almost every game i guess. The PS3 is a hardware, software and feature beast.

    I hope
    Insomniac Games
    Gunilla Games
    Naughty Dog
    SCEJ
    Polyphony Digital
    SCE Studios Santa Monica
    Ready at Dawn
    Infinity Ward
    Epic Games
    Square-Enix
    Rockstar North
    2K Marin

    Lets hope they all continue using their own game engine because this company have game with awesome graphics.

  31. CarlB:

    “Gunilla Games”?

  32. Ivan_PSP:

    LoL.

  33. Happyhockum:

    Ivan

    You’re a lying ignorant shilling cretinous fanboy.

    The PS3 has 7 SPUs and a pretty lame GPU.
    The Xbox has 3 cores each with dual threading and a much better GPU.

    Xbox can handle different work simultaneously in each core, PS3 can’t do that across its SPUs.

    You’ll also find as DX11 takes off
    (which it will now Windows 7 is selling well)
    that it is only Xbox that can handle it & the new tessellation techniques it brings.
    PS3 can’t.

    In short watch this space.

    CAD

    It’ll be very interesting to see how that works in with all of this.

    The did very well with UC2.
    But the iudea that Xbox is done and has given its best is laughable.

    (and as Carlb rightly said new software will continue to push both forward for a while yet – however DX11 is all Xboxes and that is clearly the future)

  34. Ivan_PSP:

    LoL be back later enjoy my PS3 massive list of exclusives. cya wouldn’t wanna own your shit.

  35. Roca.:

    this is funny:

    -Jofa: “Interesting piece of tech info that really throws a monkey wrench into the “360 GPU > PS3 GPU” argument.
    “But, that argument can only made by the ignorant”

    -Happy: “The 7 SPUs of the PS3 can’t do things the 3 cores (each with dual threading) of the Xbox can (simultaneous different work being a for instance).
    7 SPUs & a less powerful GPU verses 6 threads in the CPU and a better GPU (which it does make full use of).”

  36. Roca.:

    “It’s also interesting how a fractional difference is held up as meaning a better game.
    It doesn’t, of course.
    It’s just the latest 1st party game
    Xbox will perform that trick with its latest too”

    of course, Halo ODST showed alot, did it?

  37. SW:

    I don’t know much about the DX SDK or XDK but, the 360 GPU is going to support DX11? Or are we going to see some coding that kind of ‘emulates’ the effects of a GPU that actually supports DX11? Kind of like how DX9 cards can do DX10 effects but just not as well as ‘true’ DX10 hardware.

  38. me_:

    “360 GPU is going to support DX11”

    I would have thought that because the 360 has a DX9 GPU that’s all it can do. The 360s GPU doesn’t have the hardware features to take advantage of DX11 anyway.

  39. Knighthawk:

    “The PS3 has 7 SPUs and a pretty lame GPU.
    The Xbox has 3 cores each with dual threading and a much better GPU.”

    @Happyhockum,

    Sorry, Happy can’t say I fully agree with you on that one. It’s a bit of an exaggeration on your part. Overall I would say the GPU in the 360 is slightly better the PS3′s GPU. To say it is much better is your opinion but I have to disagree. There are some things the 360 GPU is better at and some things the PS3 GPU is better at. It’s all about how the devs take advantage of the hardware. Bottom line is that to date PS3 has the best looking game ever for any console (Uncharted 2). Not bad for a pretty lame GPU! If the 360 can do better then great, because I own and enjoy that console too!

    If there is one thing we will always agree on, it’s that Ivan is the biggest shill idiot fanboy ever! lol
    Good to see you back on the blorge Happy, you are one of few people on here I can have a civil debate with! :)

  40. Ivan_PSP:

    Knighthawk:
    According to your last post you own the 3 aka PLAYSTATION 3?

    “If there is one thing we will always agree on, it’s that Ivan is the biggest shill idiot fanboy ever! lol”

    Makes no sense shill wow you people would try anything to see if sticks lame to the fullest extent. Too bad not even Xbots cared about happyhockum deep myths.

  41. Happyhockum:

    Knighthawk

    Back at you m8.

    Actually I usually restrict my comments to one is slightly better at one thing and the other slightly better at another.

    Buit with the f*ckwit twins in you feel obliged to guild the lilly some.

    In fairness, and strictly speaking, the Xbox (like the PS3 for that matter) is limited to being a DX9 platform.
    However.
    It is true that Xbox can handle one of the elements of DX10 & DX11, namely the tesselation work.
    It is true that PS3 cannot.
    It is also true that this has yet to be exploited.

    The idea that the Xbox is maxed out is ridiculous, there are hardware properties yet to be worked with and as with both consoles each will continue to receive better and better software.

    Owners of both can look forward to a continuing diet of better and better eye-candy for a little while yet – but I think it’s also fair to say that each console will start suffering from the ancient GPU each has.

    Personally I much prefer an Nvidia card, their drivers alone are far superior to ATi’s, in a PC setting IMO.

    Ivan

    You busted yourself and are nothing but a credibility-free lying joke.

    Better scuttle off and create a new ID to shill and ‘try to influence people’.

    Like as if anyone cares how you insist they must think about things (the way you claim to know what all the Xbox owners think is typical of your tedious arrogant conceit you never fail to show here)
    Idiot.

  42. Ivan_PSP:

    LoL epic fail iditoic comments always welcome LMFAO

  43. Happyhockum:

    Ivan

    No.

    The only “epic fail” around here was you getting sussed out for lying about owning a 500gb SSD in June.

    Typical, laughably pathetic and utterly in keeping with your credibility-free rep here.

  44. Ivan_PSP:

    happyhockum:
    I usually ignore your typical illusions and fantasy plus myths and propaganda but i needed to address this issue you have with me and this damn SDD hard drive shit. Which i really don’t know why you feel the need to bitch about this for months but what ever. Oh please so many people own that shit give up you a total Xbot diluted and well damage by the fact that PlayStation 3 owners are writing facts and getting awesome games like UNCHARTED. Unlike you i don’t run away from the true. Also you know nothing about PlayStation 3 since you never own one can’t afford it LMFAO bitter jealous stupid moron is all you are we all know it.

  45. Roca.:

    as long as the PS3 keeps getting the best looking game I couldnt care less about its ancient GPU or any of all that none sense.

  46. Knighthawk:

    “Knighthawk:
    According to your last post you own the 3 aka PLAYSTATION 3?”

    Yes Ivan I do own the PS3. Also own the Xbox 360 and the Wii. Do you think that perhaps I don’t? Ask your buddy Roca, sent him a few messages on PS3 regarding Demon’s Souls. Also told him I can’t stand you and that’s why I have not been posting for awhile. So after this post to you I am ignoring you from now on because you are a complete fuckwit! As soon as I see a post from Ivan PSP I will scroll past it. What’s the point of reading it? You post the same bullshit over and over again! lol

  47. Roca.:

    lol

    yes he does have a PS3, hes been playing DS and MW2 lately

    btw, whats your lvl on demons souls, I saw you have beaten more than a few bosses already

  48. Happyhockum:

    Ivan

    Who needs “illusions and fantasy plus myths and propaganda”?

    You were busted on your own words.

    There’s no “issue” to it.

    You are a lying liar caught out lying.

    Very funny how you pretend to “address this issue you have with me and this damn SDD hard drive shit” and then say not one word about it.

    You’re the one posting about your Vaio in June and later claiming it had a standard fit 500gb SSD.

    Blow-hard liar.

    Should we post the quotes and links to your quotes again, liar?

    Actually as far as never addressing questions goes you never did address my question to you, Ivan.

    Just how desperately sad and laughably pathetic do you have to be to make ridiculous and obviously false claims about the kit you own on an anonymous messageboard to people, most if not all of whom, you’ll never really meet or know?

  49. phranctoast:

    lol.

    what’s your ID knighthawk? mines the same as it is here.

  50. kev:

    wow…one game out of the hundreds available for the ps3…. nice…

    i didn’t seen anything in Uncharted 2 that wasn’t already on other consoles. great textures, overall mapping and great lighting…but a lot of games have this….

    i thing the ps3 fanboys are waaaay too easily impressed. then again, after living with the ps2 for so long, i can understand.

    congrats on your SPU..

    roca – when the developer says they maxed out the ps3, you need to learn to shut up. you don’t develop games, never worked for one, and the people making the claims are infinitely more intelligent than you will ever be, fanboy. deal with it.

    i don’t think we’ll see much better than UC2 in this gen for the ps3.

  51. phranctoast:

    @kev.

    read some reviews then. Every reviewer agrees. Its the best looking console game.

    “i don’t think we’ll see much better than UC2 in this gen for the ps3.”

    I don’t think we’ll see any 360 games look as good as U2 this gen.

  52. Roca.:

    Kev “i didn’t seen anything in Uncharted 2 that wasn’t already on other consoles. great textures, overall mapping and great lighting…but a lot of games have this…”

    are you talking about Forza 3? (I hope not)
    there is no other game on consoles that looks better than U2 or KZ. so stop trying because ur not fooling anybody.

    “i don’t think we’ll see much better than UC2 in this gen for the ps3.”

    uhmm God of War 3, Last Gardian, Heavy Rain. maybe Uncharted 3

  53. Roca.:

    N. Drake “everything I touch turns to shit”

    it kind of reminds me of Kev

  54. SW:

    Hey, now we know kev is a game dev, or has worked for one! :D

  55. kev:

    ooo…apparently i’ve riled the 8th grade fanboy meeting…lmao…

    it’s amazing after all the “console sellers” you clowns claim the ps3 has and it’s STILL in last place…. geez… get grip..

  56. Roca.:

    “it’s STILL in last place”

    congrats, why dont you discover America while ur at it

  57. Ivan_PSP:

    kev is so jealous what a crying little bitch bitter sour grapes. Xbox 360 is nothing but limited trash.

  58. Happyhockum:

    Ivan

    Yeah of course.

    Everyone is just jealous of the things you have……

    …..in your own head & imagination.

    Yeah sure, that makes a lot sense
    (to a deluded loon like yourself)

  59. Ivan_PSP:

    Happyhockum:
    You so jealous jealous go cry some where were people give a fuck Xbot STFU already lunatic.

  60. Knighthawk:

    “lol

    yes he does have a PS3, hes been playing DS and MW2 lately

    btw, whats your lvl on demons souls, I saw you have beaten more than a few bosses already”

    Yeah I think I’m about soul level 45. Have to take a little break from that game. Awesome game but can really be unforgiving at times. It really sucks when you have like 25k souls and you loose them! lol

  61. Ivan_PSP:

    Knighthawk:
    Glad you have and are enjoying you r precious PLAYSTATION 3 or PS3.

  62. JofaMang:

    Haha knighthawk

    I lost 3.5million souls once from being careless. I was pretty choked.

  63. JofaMang:

    @Happy

    Sorry, just noticed your question from before:
    “JofaMang

    How do you rate this as “the advent of integrated CPU/GPU function and design” when they go out of their way to comment on using the GPU so little?”

    Because by using the GPU less, and the CPU more, they are relying on a more synergistic approach to graphics performance. Right now the standard PC model very heavily separates the two functions and their contributions to the actual graphical performance. PhysX is an exception, as it offloads CPU load for certain functions to the GPU, but is relative to the philosophy of future gaming.

    By not relying on the GPU completely for all graphical processes, they are proving that very exceptional performance can be had without following the current standard PC model. Putting the GPU on the CPU die, is very similar in philosophy to the shorter, wider, lower latency connection that the GPU and VRAM have to the Cell in the PS3, versus the standard PC model, though taken a few steps further.

  64. Happyhockum:

    Ivan

    How can anyone be “jealous” of your imaginary stuff?

    (and answer the question looney,
    just how desperately sad and laughably pathetic do you have to be to make ridiculous and obviously false claims about the kit you own on an anonymous messageboard to people, most if not all of whom, you’ll never really meet or know?)

    JofaMang

    I don’t see it myself.
    The way I read it it’s not a matter of synergy, more substitution.

    I’d accept your idea of synergy if they hadn’t specifically remarked on hardly using the GPU at all (“the game utilizes 100 percent of the SPUs and very little of the GPU”).

    That does not seem to me to be relying less on the GPU and involving the CPU to a greater degree, that seems to me to be using the CPU for all the work with the GPU pretty much excluded from the process.
    That’s not my idea of synergy in action.

  65. Roca.:

    Knighthawk pretty much nailed on the head:

    “Bottom line is that to date PS3 has the best looking game ever for any console (Uncharted 2). Not bad for a pretty lame GPU!”

  66. JofaMang:

    I tried several times to make a post in this thread. several (4) times I was thwarted by the PS3′s shift+backspace delete everything feature. I am back on my PC now, so I’ll give it one last shot, heh.

    The benefit of GPU/CPU single die chip like intel’s Larabee concept, is best explained by the inherent problems with the current standard PC architecture.

    A CPU communicates with and feeds data to a video card through the PCI lanes. A CPU accesses the system memory through the northbridge. A plug in video card has its own processor and video ram (vram), while currently, an Integrated Graphics Processor (IGP) has to use CPU resources and system ram to run. This means, that IGPs are horrible performers graphically, no matter how good. The best are beaten in raw performance by 6-7year old video cards. This is because the IGP is still bound by the architecture that video cards are, the PCI lanes, without the benefits of having ram and CPU on board, but drawing those resources from the system through higher latency pipelines. Consoles generally have used Hybrid IGP type setups, with a processor on board, but sharing system memory for graphics duty. This is just dandy, as Consoles have very very low OS overhead, as compared to a PC. Standardized hardware allows software developers to wring much more out of a console (360) as compared to a PC of similar technology.

    The PS3 is NOT a GPU/CPU combination chip, as we are all aware, but it IS a step closer in that direction as compared to standard PC architecture, and the 360. The RSX is connected directly to the CPU with a relatively much lower latency, higher bandwidth pipeline. This allows there to be Vram dedicated to the GPU alongside system ram. This also allows the cell to access both types of ram equally efficiently, sharing between the total system and video ram as needed, as well as higher performing dedicated usage by the cell and rsx by their respective banks.

    Memory configuration is not the only advantage of this setup, as it also allows the cell to perform graphical tasks without the inherent loss of performance as evidenced through IGPs. A GPU is still required for final preparation of the output to the device, but can be freed up to do what it does best; AA/AF/Shadows/particle effects, while the Cell can take on the load that it can accomplish just as effectively, if not more effectively than a GPU, such as physics and lighting.

    It is very telling, that the graphically most impressive console game of this gen (ever) is being run on a platform that has an inferior GPU to the competition. This is because this new system philosophy does not require a beefy GPU to overcome system latencies, does not require large amounts of dedicated vram or system ram, due to impressive throughput.

    Put into identical computers, the closest retail versions of the GPUs used in the 360 and PS3 will not compete, the 360s will win everytime, if only by a little. It is very telling of the power of the Cell, and 1st party investment (needed for this new type of architecture) that the technically inferior GPU can vastly outperform the competition.

    This is the first game to claim such a bold change in programing philosophy, and the claim that the Cell is maxed out, is not absurd. It just doesn’t mean that the whole system is.

    I imagine naughty dog is already hard at work finding new ways to utilize both the cell and GPU to max efficiency. The fact that this game is as amazing as it is in this arena, and the GPU is not being fully utilized, instead supplimented by the Cell, proves to me that this is a step in that synergistic direction, and that the PS3 truly is not maxed out at all.

  67. Happyhockum:

    JofaMang

    “very telling of the power of the Cell, and 1st party investment (needed for this new type of architecture) that the technically inferior GPU can vastly outperform the competition”

    You were trying to make me laugh just then, right?

    “vastly”?

    Surely you mean the latest 1st party PS3 game (that was really trying) ended up looking like it?

    It’ll be ditto for Xbox when its turn comes
    (and as if they look any different now anyways).

  68. Knighthawk:

    “lol.

    what’s your ID knighthawk? mines the same as it is here.”

    @phranctoast
    Yes It’s KNIGHTHAWK, all caps

    “Haha knighthawk

    I lost 3.5million souls once from being careless. I was pretty choked.”

    @JofaMang,

    Holy crap 3.5 million souls lost! There would have been a PS3 controller stuck in the screen of my 60″ LCD! lol, those souls would have long been spent with me!

  69. phranctoast:

    Don’t bother Jofa. See what he did there? You try and get technical and this imbecile throws it back in your face with a few choice quotes. He proves over and over that you can’t teat him like a normal human being.

    Happy should have just stuck his thumb right up his ass. It would have the same affect as his idiotic posts. And Yes…. I said posts as in plural.

  70. JofaMang:

    I don’t play that game. “Vastly” is subjective. That Uncharted 2 is the most graphically advanced console game ever, is not subjective. If that is all you have to say, then I know you are either too ignorant to understand and discuss, or you are not ignorant, and know better than to try and debate the technical points. Either way, thank you!

  71. phranctoast:

    check and mate.

  72. Roca.:

    OWNED! lol

    how can somebody argue the the graphical level U2 was able to achieved? but even worse is compering it to the latest 360 game (ODST??).

  73. JofaMang:

    @knighthawk
    I was in farming mode, and that was about 90mins worth of soul farming. The reason I saved up so many (had over 12mil at one point, heh) is that there is a bug with spend large amount of points at a time. occasionally after spending a ridiculous amount of points, all your worlds are reset to neutral. Considering that I needed black world tendency to do the farming, and it takes 4 ephe stones to die 4 times to get back to black WT, i decided to do entire nights farming at a time, wouldn’t spend my points until i was done for the night, and sometimes 2 nights.

    I was tired, died once, and on the way back to my corpse, fell off a cliff. Poof, the 3.5mil in the first bloodstain gonzo.

  74. JofaMang:

    Oh, btw knighthawk, take a look at the demon’s souls thread we got going at blorge.net. :D

  75. kev:

    “That Uncharted 2 is the most graphically advanced console game ever, is not subjective”

    now, if anyone has any doubt, please do a post history check of this idiot and see if you can find ANY bad ps3 posts from this fanboy…

    i’m just wondering why all the reviewers that aren’t sony tinged don’t say the same thing….hmmmm…..

  76. JofaMang:

    … hmmmmmmm …

    … ouch …

    … lmao …

    So are you claiming that Uncharted 2 isn’t the most graphically advanced console game made? Prove me wrong.

    Again, I thank you for joining Happy in confirming that you are either smart enough to know better than to argue the technical details (not likely) or too stupid to understand (damn those decades of delicious booze!) and avoid trying to debate it (most likely).

    Carry on your pathetic way, little man.

  77. phranctoast:

    “i’m just wondering why all the reviewers that aren’t sony tinged don’t say the same thing….hmmmm…..”

    I guess that means all reviewers are Sony tinged.
    I’d call Gametrailers the most biased against PS3 games and they said the same thing about the graphics.
    Even called it out for best graphics at E3.

    Infinity Ward and Bungie are gaga over it as well.

  78. Happyhockum:

    There’s a game being played here alright.

    phranctoast,
    shove your head up your a$$, you’re bound to enjoy the view.

    Roca,
    you laughable little leg-humping berk.

    JofaMang
    You preferred insult & tribalism.
    K.
    We all know where we stand.
    I guess getting long was too boring.

    All that you did there with that screed was to give a view.
    Your opinion.
    I preferred to stick with what ND said.
    You ignored that.

    As for U2 looking the best so far?

    Well, sorry but I don’t see it like that.
    It’s different and an interesting look, I’ll grant you that but ‘best’?
    Not to me.
    I guess it depends what you want and mean.
    If photo-realistic graphics are your thing the U2 is not it – and other games are closer.

    It reminds me of when Jet Set Radio came out.
    The graphics were very good for the day but very different.
    They were not my idea of realistic & how great graphics ought to look.

    Each to their own.

  79. Roca.:

    you to be a TROLL or you have to be a real idiot to try to argue and say Uncharted 2 is not the best looking game on consoles (can be argue with KZ2, but then again 2 different genres).

    im guess ODST is the best looking game right? err…mayb L4D2…oh wait!!! ¿?

  80. Roca.:

    when people dont have a valid argument, they most likely start insulting others.

    way to show ur true colors….btw give me your honest opinion – which game you personally thing is the best looking game on console?

  81. phranctoast:

    Beauty is in the eye of the beholder defense.

    Soon he’ll try and convince us that a 300lb women isn’t fat because his women/(man?) is 450lb’s

  82. JofaMang:

    Grow up HH. I posted a very technical understanding of the differences in architecture, and all you could respond with was doubting that U2 is the best looking console game to date, which is undoubtedly is. Please prove me wrong, I would love to see a better looking console game, seriously, regardless of platform.

    I addressed your disagreement about my use of the term synergy between the GPU/CPU in a nice rational matter, including my understanding of where Intel is trying to take the PC. I even put a little effort into it. On that specific topic, I presesnted my opinion, then presented what helped me come to my conclusion. THAT was opinion, and I respected yours equally.

    Show the same respect I showed you. In this case instead of at least admitting you didn’t understand what I was talking about, or explaining why you disagreed with how I came to my own conclusion, you instead enlisted obfuscation, choosing instead to pick on one tiny quote, and disagree insultingly with it.

    Get back on your meds, I liked the rational HH better.

  83. Happyhockum:

    Roca & phranctoast

    You lot really can’t abide it when people just won’t go along with the current orthodoxy, huh?
    Too bad.

    JofaMang

    Nothing to grow up about.
    You did prefer to ignore what I’d said (quoting the original ND comments) and started that silly ‘forced option’ debating BS.
    You really ought to have gained enough sense & left that childish nonsense behind at school – or are you too conceited & stupid to let go of such absurdities?

    (not nice is it?)

    My respionse has nothing to do with not “understanding” you.
    I simply disagree.

    Nevermind your personal theory, in this instance it is perfectly clear That ND said
    “the game utilizes 100 percent of the SPUs and very little of the GPU”.

    I might have agreed on a real synergy if the CPU & GPU were being used together but in fact ND specifically said quite the opposite, they are effectively ditching the use of the GPU to get better results using “100%” of the SPUs/CPU.

    The point about the % use of SPU & GPU is hardly “one tiny quote”, it is the crux of whether any actual synergy is happening between CPu/SPU & GPU.

    Maybe you understand synergy to mean something else?

    My understanding of it would preclude an approach where one of the elements supposedly part of the synergy is ditch in favour of the other.

    You disagree?
    Fine. You’re entitled.
    Shame you couldn’t manage that without the barbs and silly antagonistic comments.

    You claim to have respected my POV. Where?
    Was it when you said “If that is all you have to say, then I know you are either too ignorant to understand and discuss, or you are not ignorant, and know better than to try and debate the technical points”?
    Forced option, either or and only as you choose to describe.
    Respect.
    My ar$e.

    You showed an utter lack of any respect for my POV in this.

    Pity.

  84. JofaMang:

    Reread my statements. I claimed it as a STEP TOWARDS gpu/cpu on chip synergy, due to nature of the hardware (halfway between current PC and future Larabee architecture) and quality of the game, without loading the GPU as is required in current PC layouts, is proof to me that it is working. ND’s quotes only back up my observation, while you are arguing subjective semantics. I shouldn’t be surprised, as this is your usual tactic when you are caught with your pants down in an argument you can’t take part in intellectually.

    Keep dodging and showing your bias, I don’t care anymore. Why don’t you go rant about BD or wireless N or someting?

  85. Ivan_PSP:

    PS3 is superior to Xbox 360 at everything move on already.

  86. Knighthawk:

    “As for U2 looking the best so far?

    Well, sorry but I don’t see it like that.
    It’s different and an interesting look, I’ll grant you that but ‘best’?
    Not to me.
    I guess it depends what you want and mean.
    If photo-realistic graphics are your thing the U2 is not it – and other games are closer.”

    @Happy

    I hear you Happy, you are entitled to your own opinion. If you have not played the game first hand however, it could be a slightly biased opinion. Even if Uncharted 2 was on the Xbox 360 I would still claim it’s the best looking game to date on any console. Gears of War raised the bar and held it high for a long time. In my opinion Uncharted 2 has raised the bar again. I could go on and on why I think it is the best looking game to date, but that’s not my style. I would encourage you to play the game for yourself and see what it’s all about. Just one thing to note however, alot of Uncharted 2′s graphics are quite photo-realistic, that’s why I’m pretty sure you have not played it in person. Your jaw will drop a few times playing the game!

  87. Ivan_PSP:

    Knighthawk:
    Most Xbots just say shit without playing the game first i know if they play it they will just become ne fans for life. They just hate the fact that is on PS3 and Xbox 360 typical Xbot idiotic shit.

  88. kev:

    jofa – the sad part is; you don’t own a 360 nor a wii, haven’t seen all the games on the market, yet, as a ps3 fanboy SWEAR your precious ps3 game is better than anything on the market…

    ..then you wonder why we call you a fanboy…lmao…

  89. kev:

    ivan – “PS3 is superior to Xbox 360 at everything move on already.”

    Actually, the industry legend, John Carmack was very vocal in the superiority of the 360′s graphics processor over the ps3, but hey, keep the fanboy fantasy alive..

    you’re always good for laugh…lmao..

  90. Roca.:

    “Why don’t you go rant about BD or wireless N or someting?”

    thats what he does best, because when it comes to games he cant provide a valid arguments just the usual “in my opinion” BS

  91. Happyhockum:

    JofaMang

    Still pulling the same sh!te.

    OK. I get it.

    Knighthawk

    You’re right I haven’t seen the game 1st hand (as in the game being played in front of me on an HD TV) but I have seen clips of it and I am using a large 1080p monitor.

  92. Happyhockum:

    Roca

    Go leg-hump someone in private, it’s a lot less embarrassing.
    You sad tw@ttish shill.

  93. Roca.:

    Happy

    excuse me? you pathetic uk jargon does not work me. try hard next time.

  94. Ivan_PSP:

    Xbots still fighting a lost battle how sad they are denial HELL.

  95. Happyhockum:

    Roca

    You’re like a little leg-humping dog.
    As if you didn’t know.
    You can look tw@t up yourself.

    Ivan

    The personification of denial.
    Tell us all how you got that 500gb SSD in your Vaio in June 2009 Ivan.

    Then answer my question –

    just how desperately sad and laughably pathetic do you have to be to make ridiculous and obviously false claims about the kit you own on an anonymous messageboard to people, most if not all of whom, you’ll never really meet or know?

    You lost that ‘battle’ long ago.
    You suicided yourself with your runaway mouth.

  96. Happyhockum:

    Knighthawk

    Nice to see someone who is NOT leaping up and down to pretend that my scepticism and different POV means I must think U2 is a bad game or looks bad.
    I did not say that.

    It looks very nice – and some of the lighting effects I’ve seen look very good too.

    But, ‘best looking game ever’?
    Naa, not to my eyes.

    I’m also finding it interesting that ND talk about maxing out the SPUs and pretty much avoiding the GPU for this game.
    As I understand it, it has a native res of 720p (anyone who wants to talk about 1080p and this game needs to go look up native res & upscaling).

    I wonder if that old GPU is limiting the PS3s ability to work with a true native res of 1080p – so few games are true native 1080p – just like as is the case with Xbox.

    Not that res alone is the be-all and end-all of the matter anyways.

  97. Roca.:

    “But, ‘best looking game ever’?
    Naa, not to my eyes.”

    yet you still cant provide an answer to “which game to think is the best looking game on console” to justify your thoughts

  98. Roca.:

    “I wonder if that old GPU is limiting the PS3s ability to work with a true native res of 1080p”

    i dont think so, I can name more the a few PS3 exclusive of the top of my head

    -NBA the inside
    -MLB the show 09
    -Ninja Gaiden Sigma
    -Gran Turismo 5: p
    -Lair
    -Wipeout HD (@ 60 FPS)
    -Tekken 5 Dark Resurrection

  99. Happyhockum:

    Roca

    The hysterical part of this is that you imagine I’m going to debate the matter with you.

    To what end?
    So you can whine on and on and on about how you think U2 is the greatest looking game ever?
    You already done that bit, repeatedly.
    We all know what you think and heard it all before long ago thanks.

  100. kev:

    Happy – let it go. Roca is beyond reasoning with.

    his ilk are simple kiddie fanboys who think sony loves them…lmao..

  101. Happyhockum:

    kev

    True.

    But I have to say that his reflex desperate avoiding the point & posting up that small list of native 1080p games is amusing tho.

  102. Happyhockum:

    Assuming he’s not just lying again and posting up games which scale up.

    Like as if anyone can be ar$ed to check.

  103. Ivan_PSP:

    Xbots on denial like always what a trend.

    PS3 XMB (Improvement Ideas) *UPDATED*
    youtube.com/watch?v=7y0xyM7_Mks

  104. Roca.:

    avoiding my question as usual…lol talk about amusing

  105. Happyhockum:

    I know you are

  106. phranctoast:

    but what am I

    sorry..could’nt help it

  107. JofaMang:

    *High Fives phranc*

  108. Ivan_PSP:

    PS3 is killing the Xbot

  109. Happyhockum:

    Only in your dreams Ivan.

    Reality is somewhat different.

  110. Ivan_PSP:

    You know is more then true stay in denial no one cares.

  111. Knighthawk:

    “Knighthawk

    Nice to see someone who is NOT leaping up and down to pretend that my scepticism and different POV means I must think U2 is a bad game or looks bad.
    I did not say that.

    It looks very nice – and some of the lighting effects I’ve seen look very good too.

    But, ‘best looking game ever’?
    Naa, not to my eyes.”

    @Happy

    Uncharted 2 is the best looking game EVER! If you don’t see that fact and 100% agree with me, then you are a GIANT POO POO HEAD!

    Lol, not far off from what some people post, eh? No problem Happy, you are welcome to your own opinion and I welcome differnt points of view. While I think it’s the best looking game on consoles to date, it’s not perfect like Ivan seems to think it is. It has many flaws if I really want to nitpick! Alot of the textures are really low res and grainy. There is pop up in places there really should not be. Alot of the shadows are very jaggy. I could go on and on. However, overall the game looks better to me then anything else I have seen on consoles thus far. I think both consoles can still do better and I look forward to seeing it.

  112. Happyhockum:

    Knighthawk

    How dare you!
    You just called me a b@stard!

    lol

    The one thing I always wonder when talking about ‘best’ is ……which bit?

    It’s my experience is that just about every game I’ve seen in the last couple of years of this gen has it’s moments where you can get wowed – and there are usually other muddy & badly lit sections too.
    I’m not talking about FMV, I don’t count that as worth consideration here, it’s not playable gaming & besides both Xbox & PS3 can show that to a very high standard.

    Gears 2 still makes me smile at the incredibly polished work on show, the COD games (despite the low native res…..which just goes to show native res isn’t necessarily everything) also have their moments.
    I still love the look of Ace Combat 6 for near photo-realistic flying.

    But, at the end of the day we’re not there yet for true realistic graphics.
    I used to guage it on the basis of what the current gen can do in FMV that will be what the next gen can do in game-play (which if you think back to PS1 – PS2 and PS2 – PS3 seems to hold up, mostly).

    I wonder if it’ll be the case with the next decades new gen?
    If the FMV now is indicative then we’re in for some nice looking stuff.

  113. Happyhockum:

    Ivan

    Try talking in English for a change eh?

  114. Roca.:

    Try talking in English or try writing in English?

  115. oldschool1987:

    Poo poo head???

  116. Happyhockum:

    Roca

    I would imagine it’s because he has spent so long trying to talk like a bad-a$$hole gangsta that he writes like an unintelligible cretin.

    Besides bashing away here with his thumbs day in day out I doubt Ivan has actually written a thing in proper English since leaving the 4th grade.

  117. Roca.:

    lol

  118. Roca.:

    lol

Leave a Reply:

You must be logged in to post a comment. Don't have an account? Register today!




Recent stories

Latest game reviews

RSS Technology news

RSS Windows news

RSS Mac news

RSS Iphone & Touch

RSS Mobile technology news

RSS Green tech

RSS Buying guides

RSS Photography news

Login

Reader poll

Is the PS4 a day 1 purchase for you?
View Results

About GAMER.BLORGE

Archives

Copyright © 2014 Blorge.com NS