Guillermo Del Toro working on games
The games industry is crying out for some innovation and strong storytelling. Step forward Guillermo Del Toro.
The games industry is crying out for some innovation and strong storytelling. Step forward Guillermo Del Toro.
When a game takes five years to make, I guess boredom is bound to set in. A belief now confirmed by Alan Wake developer Remedy.
Microsoft owned studio Rare was once a mighty force in the video game industry, with iconic titles such as GoldenEye 007. The studio had a decent following from the fan community. One fan site will be closing its doors after Rare blocked the fan project.
Ninja Theory, the developers of PS3-exclusive Heavenly Sword, aren’t going down the console-specific route again. Instead, they’re determined to be multi-platform from now on. Which makes sense.
Bad News! Kinect doesn’t work any better for hot girls than it does for munters and mingers. Still, watching the former makes for a better spectator sport.
The folks at Sony must be ecstatic over its latest financial results. The report indicates strong sales for both software and hardware this past year. The report also shows that the PS3 managed catch up to the Xbox 360.
Sony Studio Liverpool may be working on a new title that doesn’t involve racing. The company has been known for the Wipeout series. Also, Bioware recently revealed that its success criteria for a game are that it must sell at least 10 million units.
Gran Turismo 3 in 3D is supposedly awesome to play. Unfortunately, it would cost so much to buy the set-up which blew one guy’s mind that you’d need to spend the GDP of a small country to recreate it at home.
Nintendo has posted its first quarterly loss for two years, mainly due to dwindling sales the DS in all its various iterations.
Microsoft has been showing a slew of games for the Kinect. However, most of the games have been for the casual audience. This leaves the hardcore audience out in the cold. However, we glimpse what hardcore games for the Kinect could look like.