Molyneux talks about Milo molestation and early Kinect failures

August 8, 2010

Molyneux talks about Milo molestation and early Kinect failures The brains behind Microsoft Game Studios Europe and Lionhead gave a rather interesting interview recently. He talked about all things Molyneux which spans Fable and onto the Kinect.

 

Kinect challenges for Fable III

Peter Molyneux gave a rather honest interview with Joystiq recently as he talked about some of the work he has been doing. Molyneux admitted that Kinect support for Fable 3 has been postponed because he just wasn’t satisfied with the early gameplay prototypes.

Molyneux stated:

We did some prototypes and we had those back in March, April, May, but then we were looking at those prototypes and I just asked myself — and I blame myself for not putting it in, to be honest with you — and I just said to myself, ‘Is this what people would expect Kinect to be in something like Fable?’ And the answer, quite frankly, was ‘no.’

Then he said something quite surprising as he exclaimed, “We’re still working on that stuff, we’re still adding stuff to it and, as I said, I think the future for Kinect and Fable is probably bright.” I have to say that Molyneux doesn’t sound that confident about Kinect on Fable.

Lionhead studio seems to be the leading devs pushing Kinect and if they are starting to get disillusioned by the implementation of the tech to ‘hardcore games’ then where does that leave everyone else?

Milo Molestation

In another interview with USA Today, Molyneux also talked about the challenges of bringing Milo to life. After what seemed like conflicting statements with Aaron Greenberg, Molyneux has finally lined up his story with the rest of Microsoft.

As to before when Molyneux called “poor” Greenberg confused, he is now stating that Milo and Kate is just a “big tech demo.” He stated, "I don’t think of it as a released product at the moment. I still think this is a very, very big tech demo. I don’t think of it as something that would be a boxed product on the shelf."

He goes on to say, “The reason for that is it is enormously contentious for us to do a game, a story, an experience, about a boy. You are immediately appealing to all the dark thoughts of humanity.” What??

image

I didn’t realize that thoughts of child molestation were a major hurdle for many in the gaming community. He further explains that movies like Up have been successful despite being about a boy living with an old man.

If this is the reason Microsoft is giving Molyneux for not green-lighting Milo then he may want to go back for another talk.


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