Review: Assassin’s Creed: Revelations – the end of Ezio’s journey
Assassin’s Creed: Revelations is the latest entry in the popular series released by Ubisoft, which is a continuation of the overarching story of the secret war between the Assassins and Templars. Revelations will intertwine the stories of Desmond Miles, Altair La-Ahad and Ezio Auditore da Firenze in a way never seen before in the series.
Story
Revelations picks things back up right after the end of Brotherhood, which actually ended with a major cliffhanger. Without spoiling the end of the previous game, let’s just say that certain events from the previous game has left Desmond trapped within the virtual world of the Animus. While inside this matrix-like world, Desmond uncovers some hidden memories of Altair and Ezio during their final days.
This is where the majority of the game’s story will take place, as Ezio is now an old man on a journey to retrace Altair’s steps. This will take him to Constantinople during the year 1511AD, which is by far the most intriguing location created in an Assassin’s Creed game. The world feels authentic and is beautifully rendered in the improved game engine.

Ezio finds out that Altair may have sealed some ancient artifacts scattered throughout the city that could hold the key to putting an end to the age-old feud between the Templars and Assassins.
From a story perspective, this is the best out of the series as the main storyline keeps you locked in without many of the convoluted plot points that were present in Brotherhood. In most cases, when an NPC comes running towards you for your attention, it turns out to be something worthwhile and contributes to the main story.
While fans of the series have cried out for Desmond to have a larger part in the game, it looks like he will have to wait till Assassin’s Creed III to get a major part in the story. However, Desmond’s story so far has been not all that interesting when compared to Ezio’s life.
Design/Gameplay
The gameplay in Assassin’s Creed: Revelations actually remains relatively the same from the previous game, with the core mechanics based around platforming and combat focused on countering. The developers did however add in a new zip-line hook that speeds up the flow of the gameplay significantly. Climbing and moving from building to building can be done much faster, adding a much needed sense of speed to the game.

The territorial mini-game is back now in the form of dens, which is a variation of the Borgia Towers from Revelations. This time around the dens are much more varied in the way you will have to take out the mini-boss in order to gain control of the den. Once a den is under your control you will be able to upgrade buildings and even add additional zip-lines across the buildings.
A new addition to the territorial mini-game is in how it now ties in with Ezio’s notoriety system. If you become too reckless and start killing too many people, the Templars will send troops to overtake one of your controlling dens. This additional mechanic is something we have seen in other open world games such as Grand Theft Auto, which does feel a bit forced as it prevents you from playing aggressively.
Instead of openly attacking enemies you will have to use stealth in achieving your goals. On top of that, Ubisoft has implemented a new mini-tower defense game that you must play in order to win back the overthrown den. Unfortunately, den defense is quite frankly something that the developers will need to go back to the drawing board with.
With so many refinements to help make the game flow better, den defense is something that actually breaks the pace of the game. The controls are quite cumbersome and the design is poorly executed. This mini-game felt unfinished and may have been something Ubisoft has been experimenting with.

However, this fear of losing a den can be countered by implementing a master assassin to control a specific territory. This level of strategy is fantastic as it ties in nicely with the assassin’s guild.
Similarly to Revelations, the assassin’s guild can be built up with Ezio recruiting new members to be apprentices. Ezio will be sending out these apprentices to various countries across Asia and Europe. Not only will completing a mission help level up an apprentice, it will also help exert influence to Templar controlled areas across the world. This additional strategy element actually makes this mini-game quite fun as it felt like a chore at times in Brotherhood.
Also, unlike the previous game, leveling up your assassin will serve a purpose now as Ezio can send them out to various dens to help hold control from the Templars.
The weapons upgrade system is pretty much the same with very little change from Brotherhood. However, one noticeable improvement is the depth added to the bomb making feature. For example Ezio can now craft custom bombs that can unleash poison upon explosion. The customizations are fairly deep with 300 possible variations here.
One feature missing from Revelations are the puzzles from the previous games. These puzzles were often intriguing as they provided some cultural backdrop to the setting in the game. Unfortunately, these puzzles are now replaced with an odd virtual first person platforming game within the mind of Desmond. While these puzzles are optional, they do provide some insight into memories of Altair and Ezio.

The first person platforming puzzle can be played with you placing blocks or walkways so that Desmond can get from one area to the next. Similarly to den defense, this idea feels a bit half-baked. The jumping and first person gameplay mechanics feel ridged, and predetermined in the way its laid out.
The multiplayer mode is back again in Revelations with some major improvements. The assassination mode is back with some refinements, along with new variations such as capture the flag (artifact), a new deathmatch and a story driven assassination mode online.
Wrap-up
Overall, Assassin’s Creed: Revelations feels refined like aged cheese. Gameplay mechanics have been improved with additions such as the hook and advanced bomb making system. The voice acting and visuals have been also enhanced with new technology that adds realism to the character’s facial animation.
As I mentioned, the story in Revelations is top notch and is probably the best in the series so far as players will form a bond by the end of the game with Ezio and even Altair. As you near the end of the game, you will feel a little sad thinking that this will be the last time you will play as these characters.
Revelations is a great game that is hampered by a few odd design choices in the game that seemed unfinished. Looking at the improvements made with each new installment, I am confident that Ubisoft will have these new ideas, such as den defense, refined and tweaked by the next game.
PS3 owners will be treated to a free copy of the first Assassin’s Creed on the Blu-ray disc, which actually complement’s Revelations nicely as Ezio traces Altair’s footsteps.
I highly recommend that fans of the series pickup Assassin’s Creed: Revelations to experience the last chapter in Ezio’s long journey.
Score
4/5
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December 24th, 2011
Can’t wait to play this. Hopefully tomorrow . . .
December 24th, 2011
Merry Christmas everyone.
December 25th, 2011
Merry Christmas everybody!!
I didn’t get any games though.
#firstworldproblems
December 25th, 2011
This game is more of a 7/10.
The story is the 2nd worst. The music of the game isnt good. The gameplay mechanics have actually gotten worse, they arent as smooth as the previous ones. There is glitches in the sound effects (timing or doesnt sound at all) sometimes. Ezio does NOT look like Ezio. The bomb portion is annoying. Theres always bomb chests every where and they never go away. Thats annoying to us completionists. Its annoying having your den overrun, another thing us completionists will find annoying. They ruined the assassins guild. The outfits blow.
December 25th, 2011
Merry Christmas everyone…so far mine is sucking. No snow…argument with family…now football or basketball games are on…AND I have to wake up at 6am tomorrow for work. -_- Ho ho….God help me. -_- lol
-Posted at 12:57 pm eastern time
December 25th, 2011
now=”no”
December 25th, 2011
http://www.angelfire.com/movies/oc/tirades/xmas.html
^ This is kind of how I’m feeling right now lol. Grant it I think God for Christ being born but the atmosphere of this holiday just seems oblige and depressing….maybe it’s just here in the States.
Hows Canada Kushy and Ncaissie?
December 25th, 2011
Canada fucking ROCKS! Awhh what’s wrong TFOS, Santa not good to you this year?
Cheer up man! Do you have boxing day in the States?
December 26th, 2011
http://uk.games.ign.com/articles/121/1215432p1.html
December 26th, 2011
I voted as well. Well, it looks like UC3 is going to take the deservedly Game of the Year win on ‘blorge. It’s a run away victory so far for UC3.
Sega,
It’s back to work for me as well today. I hope we’re slow so I can get off work early today so I can go shopping with my Christmas gift cards.
December 26th, 2011
Merry Christmas everyone! Hope you had a good one.
I ended up getting Batman, Uncharted 3, and Rayman: Origins.
Only played Rayman so far, but that game is freaking amazing. I’d vote for that for GOTY over the broken Skyrim any day.
Con, Happy Ramadan. Try not to blow anything up.
December 26th, 2011
Oh, and I also got Skyward Sword. Not going to start it until I finish up Ocarnia of Time.
December 27th, 2011
I just picked up AC R today for $20. LMFAO
I HAVE TOP STOP BUYING GAMES!
December 27th, 2011
I got Assassin’s Creed Revelations yesterday as well. I didn’t get the game quite as cheap as Ncaissie but I got the game for $29.99 new.
December 27th, 2011
Everybody should check this out:
http://imgur.com/a/i0Qza#0
Stunning collection of videogame wallpapers.
December 27th, 2011
Lol I guess you can say that Kushy.
I would like to answer that boxing day question but given privacy concerns I am unable too.
Hey Twilight you know that’s funny because my manager let me out an hour early yesterday.
December 27th, 2011
And they STILL haven’t fixed Skyrim for PS3…I certainly will not be purchasing another Elder Scrolls game for a long and I mean….VERY LONG TIME! lol
December 28th, 2011
Sega,
It’s cool you got off early. I only ended up working three hours yesterday because we were so slow at work.
December 28th, 2011
Yeah yeah yeah -_- lol. So what did you get for Christmas Twilight?
December 29th, 2011
Sega,
Mostly gift cards from my favorite stores.