David Jaffe departs Twisted Metal developer due to creative differences

February 8, 2012

David Jaffe departs Twisted Metal developer due to creative differencesDuring the DICE summit in progress, David Jaffe, the creative mind behind Twisted Metal and God of War announced that he would be departing Eat Sleep Play to open up a brand new studio in San Diego California. The news was a surprise considering Twisted Metal’s imminent release next Tuesday on Valentine’s Day.

In an interview with Gameinformer, Jaffe spilled the beans of why he has decided to move on after Twisted Metal. According to Jaffe initial reports stating that he was leaving Eat Sleep Play to pursue casual games was completely incorrect. In fact as it turns out it was the other way around.

Jaffe and Scott Campbell are both co-founders of Eat Sleep Play, but over the years have developed creative differences in the direction they want to take the company. According to Jaffe, about a year ago they realized they wanted to make different types of games.

Scott has been itching to get into iPhone and Android games for a while. I love those kinds of games, but the article that ran in Salt Lake misrepresented me by saying I wanted to do casual games. I love those games, and one day I may want to make them, but I’m very interested in the browser space as well as the next-gen space. But I will be on Twisted Metal until the end of March at the moment and probably later. We’re working on patches and playing the game all the time and tuning things.


Jaffe already has an idea in his head for a new big IP in the next-gen and browser-based action game space. He is currently building a team, but for now will be focusing on getting Twisted Metal out next week. He also indicated that he will continue to support the game after launch to fix bugs and to work on patches.

25 Responses to “David Jaffe departs Twisted Metal developer due to creative differences”

  1. Kushy:

    I don’t know why exactly but David Jaffe just comes across as a huge douche bag to me. Him and CliffY B, can’t stand them! Guess it’s just their cocky attitudes I don’t like.

  2. Godless:

    I’m with Kushy on this, don’t know why this guy rubs me up the wrong way, but he does.

    As for the browser gaming, Sounds like he wants to go down the pay to play route, and more than anything I hate this gaming model. I’ll be playing my old megadrive before I sign up to a pay to play games model.

  3. FahKinSuPah:

    I’m sure neither of those guys comapre to Bobby Kotick though. Biggest douchebag in the game industry right now.

  4. phranctoast:

    Jaffe is likely my favorite developer. A split from ESP is a bit dismaying, but what can you do when the other half of your creative team wants to do something different.

    “I don’t know why exactly but David Jaffe just comes across as a huge douche bag to me.”

    “I’m with Kushy on this, don’t know why this guy rubs me up the wrong way, but he does.”

    I think the likely reason is he puts himself out there. Most developers you really don’t hear from so when you do, its almost overwhelming. On top of that he’s strongly opinionated and he can talk the talk. I’ve disagreed with some of the things but agreed more so.

    I guess the thing that I really like about him is when he talks you can really tell he’s extremely enthusiastic about his craft. It makes people interested in his work.

    He’d be my #1 choice of game developers to enjoy a beer with at the bar and talk video games.

  5. FahKinSuPah:

    “He’d be my #1 choice of game developers to enjoy a beer with at the bar and talk video games.”

    Tim Schaffer would be a good choice.

  6. Kushy:

    “He’d be my #1 choice of game developers to enjoy a beer with at the bar and talk video games.”

    Ya if he would give you the time of day! I just get the vibe and impression that he could be a little more humble at times. It’s all kind of gone to his head a bit from what I see. This is just an impression I get of him out of the only context I have seen him in. In life he could be a really great guy! :)

    If I could pick one game developer to geek out on…it would be a tough choice between Miyamoto Musashi or Jason Gregory (Lead Programmer at Naughty Dog.) The knowledge you could learn off of them! :)

  7. phranctoast:

    Ted Price would also be a top choice. There’s others but my Japanese is rusty ;)

  8. Roca.:

    I thought ESP already went casual on us and failed ;)

    Jaffe’s new studio will be in San Diego, close to most of Sony’s 1st party studio located in America and he always work closely with Santa Monica studio so I can see his studio being swallow by Sony in the future (if he keeps making awesome games)

    I’ve been wondering, what happen to the director of GOW2 – jaffe created GOW but GOW2′s director outdid Jaffe’s work

  9. phranctoast:


  10. phranctoast:

    Trophy list

  11. ncaissie:

    “I’ve been wondering, what happen to the director of GOW2 – jaffe created GOW but GOW2?s director outdid Jaffe’s work”
    But the entire concept was Jaffe’s baby. If he did GOW 2 it may have turned out even better. We will never know.

  12. phranctoast:

    True. He was consulted at the very least for gow2.

  13. phranctoast:

    Jaffe should join up with Lightbox.

  14. Roca.:

    talking about LightBox

    This article is very helpful for those planning to get Starhawk and trying to understand what makes its online mode so different and awesome


  15. ncaissie:

    Hey, new U3 DLC. Have to check it out when I get home :)

  16. Barnabe Jones:

    Hideo Kojima!

    He’s a god among men. The man has spent his life making master pieces.

    It might be an East vs West thing, but I also like his understated demeanor. “I’m excited to show you my game. Here it is.” He lets the game speak for itself. He doesn’t try to be a shocking controversial douche, or a corporate mouth piece trying to sell you something.

    I’m actually not that familiar with David Jaffee, but Cliffy B is such a douche bag, I fell like I have immediately take a shower to wash the douche off of me. He’s just one of those people I would love to roundhouse kick in the testicles.

  17. twilight:

    I can’t stand Bobby Kotick.

  18. Roca.:

    David Jaffe – “Anybody who knows who I am knows who I am because of the kindness and faith of Sony. So I’m certainly loyal to that company. If they would like to have me I’d be honored and grateful to work with them..”

  19. Roca.:

    “I’m actually not that familiar with David Jaffee”

    here he is


  20. ncaissie:

    That’s awesome Roca. Except the bastards are using flash. It’s not going away like the retard said it would. Yeah I went there. I hate the no flash fucking bullshit from Apple!

  21. CarlB:

    Flash still crashes on my Chrome browser, it can get annoying at times… aren’t there several better options than flash now?

  22. CarlB:

    …just after I wrote that I went to the next tab and saw, “The following plug-in has crashed: Shockwave Flash”… lol.

  23. CarlB:

    “It’s not going away like the retard said it would.”

    Adobe: “We will no longer adapt Flash Player for mobile devices to new browser, OS version, or device configurations.”

    “This could also mean trouble for Android and Android developers, since one of the major differences between iOS and Android is the latter’s ability to run Flash natively.”


  24. Roca.:

    Flash works fine for me.

    UPDATED: January 16, 2012

    by the time flash will no longer work on Android most website will transition to HTML5 which works great on Android

  25. CarlB:

    HTML5 works great on iOS also, and so does Flash:


    I’ve never come across any content I wanted and couldn’t play on iOS for several years.

    “While Adobe’s Flash products are widely available, this does not mean they are open, since they are controlled entirely by Adobe and available only from Adobe. By almost any definition, Flash is a closed system. Though the operating system for the iPhone, iPod and iPad is proprietary, we strongly believe that all standards pertaining to the web should be open. Rather than use Flash, Apple has adopted HTML5, CSS and JavaScript – all open standards. Apple’s mobile devices all ship with high performance, low power implementations of these open standards.

    HTML5 is completely open and controlled by a standards committee, of which Apple is a member.

    Apple even creates open standards for the web. For example, Apple began with a small open source project and created WebKit, a complete open-source HTML5 rendering engine that is the heart of the Safari web browser used in all our products. WebKit has been widely adopted. Google uses it for Android’s browser, Palm uses it, Nokia uses it, and RIM (Blackberry) has announced they will use it too. Almost every smartphone web browser other than Microsoft’s uses WebKit. By making its WebKit technology open, Apple has set the standard for mobile web browsers.

    Adobe has repeatedly said that Apple mobile devices cannot access “the full web” because 75% of video on the web is in Flash. What they don’t say is that almost all this video is also available in a more modern format, H.264, and viewable on iPhones, iPods and iPads. YouTube, with an estimated 40% of the web’s video, shines in an app bundled on all Apple mobile devices, with the iPad offering perhaps the best YouTube discovery and viewing experience ever. Add to this video from Vimeo, Netflix, Facebook, ABC, CBS, CNN, MSNBC, Fox News, ESPN, NPR, Time, The New York Times, The Wall Street Journal, Sports Illustrated, People, National Geographic, and many, many others. iPhone, iPod and iPad users aren’t missing much video.

    Symantec recently highlighted Flash for having one of the worst security records in 2009.

    Flash was created during the PC era – for PCs and mice. Flash is a successful business for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short.

    The avalanche of media outlets offering their content for Apple’s mobile devices demonstrates that Flash is no longer necessary to watch video or consume any kind of web content.

    New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too). Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind.

    Steve Jobs
    April, 2010″

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