During GDC, Quantic Dream’s David Cage unveiled a chilling tech demo that has everyone buzzing. The tech demo called Kara is about an android that becomes “self-aware" while being built.
David Cage, CEO of Qunatic Dream is credited with bringing the immersive title, Heavy Rain to the PS3. This game remains as one of my favorite titles of this gen, mixing emotion and tension artfully in a dramatic tale.
Cage is looking to raise the bar once again in interactive story telling by bridging the gap between Heavy Rain and the uncanny valley. Before Heavy Rain, Cage set out to prove that an emotional experience can be achieved on the PS3 with the tech demo, The Casting. Cage has done the same thing with Kara, showing off the latest tech for his next game.
As you can see in the demo, the shift in quality from The Casting to Kara is significant.
In an interview with Eurogamer, Cage revealed that the engine has been rebuilt completely from scratch.
We really wanted to move forward and push the envelope on the new game… There were many things that we couldn’t do on the old engine, so we decided to build a new one from scratch. Kara’s the very first thing we’ve done with this brand new engine, so it’s not optimized – it’s got 50% of the features that we have right now, as Kara was done a year ago.
In other words, the tech demo is over a year old and whatever Quantic Dream is cooking up for the PS3 is 50 percent improved over what’s in the demo.