Kojima: Metal Gear Solid: Ground Zeroes running on PS3 spec’ed PC – gameplay video released

September 2, 2012

Kojima: Metal Gear Solid: Ground Zeroes running on PS3 spec’ed PC - gameplay video releasedThe big news coming out PAX is the debut of the gameplay footage shown exclusively during Konami’s Metal Gear 25th Anniversary event in Tokyo. Hideo Kojima was at the event to show off the 11 minute gameplay footage and to provide some more details about the game.

According to the official PlayStation Blog, Metal Gear Solid: Ground Zeroes is confirmed for the PS3 after speculation that the game would be for next gen consoles. A new trailer has also been released showing the same gameplay from the Metal Gear event.

The trailer was created all in-engine using Kojima Production’s FOX Engine with advanced shader, lighting and particle effects. Kojima stated that the Ground Zeroes is not Metal Gear Solid 5, but it is a “prologue.” He also confirmed that the demo shown is running on a PC hardware speced out to be similar to the PS3 and that the final game should resemble the demo video.

While, there hasn’t been any mention of the Xbox 360, the trailer does reveals at the very end that the game will also be coming out for the Xbox 360.

When a user asked if there would be exclusive PS3 content on the PlayStation Blog, Sid Shuman, PlayStation Social Media Manager stated, “Would be great to see some exclusive content, but I don’t reckon we’ll know anything for a loooong time on that.”

The game is completely open world, as confirmed by Kojima as Ground Zeroes will be the world within the game. You can fly a helicopter to get Snake from one point to the next. You can also play custom music within the helicopter as “Flight of the Valkyries” was played during the demo. Interestingly enough, the louder the song is the higher the chance of getting detected by the enemies.

Kojima also hinted that other Konami studios may use the engine, giving Silent Hill as an example.

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94 Responses to “Kojima: Metal Gear Solid: Ground Zeroes running on PS3 spec’ed PC – gameplay video released”

  1. FahKinSuPah:

    “Metal Gear Solid 5, but it is a “prologue.” ”

    Sounds kinda familiar somehow.

    Gran Turismo 5 Prologue
    Metal Gear Solid 5 Prologue

  2. greenLanternfan:

    I’m kind of disappointed that this won’t be a ps3 exclusive…

    M$, why don’t you be more innovative and create your own exclusive content for hardcore gamers, instead of applying exclusive games from the ps3.

  3. CarlB:

    I’m kind of disappointed there isn’t a universal console standard yet so people can stop whining about exclusives and exclusive content.

  4. Zoar:

    IT really looks good, But It’s doesn’t seem like it could be for the PS3.

  5. FahKinSuPah:

    Kinda getting tired of Square Enix. They just released another Kingdom Hearts game, but this one is on the 3DS. They need to stop being assholes and give us KH3 already. Been waiting for that one for way too long now.

  6. MAK:

    @greenLanternfan

    I have to agree with you. Its a bummer that its not exclusive. I mean, the more people that play it the better, but still… MGS4 was a real gem that the PS3 had. And it was a gem that PS3 had over other platforms.
    Even in the game, they had that Bluray disc easter egg to make a point.

    Honestly, having MGS exclusive was all about quality. Buying a PS3 meant better luxury. Its like buying a new Cadillac Escalade. It has cup holders that can heat or cool your drink. PS3 has better things, such as better games.

    Now that theres no exclusivity, its a let down. All that fuss for nothing.
    Oh well, though.

    @CarlB

    What are you saying? That exclusivity isnt important? Its not all about gaming you know. Its a universal business tactic.

    Screw exclusive content. I never cared. I never even bother with extra content. I just care about the game itself.

    No ones whining really. Its all about putting things in their place where they belong. Thats how things work.
    A lot of people on here need to stay in their place. And a lot of people on here need to stop whining with the fanboy crap, but hey, it still goes on.

  7. oldschool1987:

    I just hope it isn’t dumbed down. It it’s multiplat this generation then I’m glad it doesn’t carry the 5 in its title.

  8. MAK:

    @oldschool

    Good point. I forgot to mention that one. If its exclusive, theres more freedom. Because if the PS3 version is better than the Xbox version, M$ and its bots will whine about it, right Carl?

    Maybe theres still hope for 5. However, if Ground Zeroes is a prologue, and its on xbox, then the sequel must be on xbox too. You know? Why tease the gamers.

  9. oldschool1987:

    I wonder how many discs it will be on the Xbox lol.

  10. CarlB:

    Just like if the 720 version is better than the PS3 version, $ony and it’s peons will whine about it, right MAK? lol

    Truth is exclusivity is a “business tactic” as you put it and one which is perpetuated by console manufacturers who have now artificially extended this generation to the longest in console history. With a universal architecture for consoles we wouldn’t even have to deal with much of the silliness (“my machine is better! meh!”… “no! mine is! meh!”) that comes with exclusivity.

    And then where would all the fanboys be? What would they do? Holy crap they might only have to talk about the game itself instead of whether a multiplat (aka “a game” on universal architecture) was “held back” or “dumbed down” (by what, a slight background res? Having more than 1 disc? Oh! The HORROR!).

  11. oldschool1987:

    Carl, games are only slightly held back by the LCD?

    FFXIII says hi.

  12. CarlB:

    Yes. When it comes to PS3/360, the major qualitative decisions are made by the dev and how much effort they do or do not put into each version, not decided by the machine.

    Skyrim says hi.

  13. oldschool1987:

    “Skyrim says hi”

    Don’t remember the PC version being held back by consoles. Please link where Skyrim was catered to the PS3, 360 with the PC being ported to.

  14. CarlB:

    I still remember how crappy the PS3 version was next to the 360 version before they patched it. Google it.

  15. oldschool1987:

    I remember how crappy it was as well but that wasn’t anything to do with it being held back by inferior tech. The console version was made on the 360 and ported to the PS3 after.

    FFXIII was dumbed down by omission of the developers who said they took out towns and hubs to keep it within a certain amount of discs otherwise 360 owners would pay more for their version.

    I heard that Noire was held back as well but can’t remember in what way. Battlefield 3 on consoles is only 32 players because of the 360. Both versions had to have parity due to Microsofts Nazi regime lol.

  16. oldschool1987:

    Not to mention Bethesda still can’t develop for the PS3. They’re the only developers I know who after 6 years still struggle with its architecture. I know the PS3 is meant to be ridiculously awkward but all developers have got a handle on it now. Bethesda are just crap. They make great games but they can’t develop for shit.

  17. oldschool1987:

    I say again:

    Final Fantasy XIII says hi.

    You know I’m right, Carl but you’re arguing with me for arguments sake. I’d rather have all consoles being 100% equal so no one gets the short straw but that isn’t the case and a certain console is hold certain games back. It’s been proven in the past. And the fact remains the PS3 didn’t hold the 360 version back at all, find a link where the 360 version of Skyrim was held back by the PS3.

  18. Kushy:

    @Godless

    If you have not done so already, please post links showing the improvements from the MGS4 engine to this one! I’m not saying it does not have any, but you are saying it does and I want to read up on it! I have serached a bit but no luck! Thanks!

  19. oldschool1987:

    ^ Lol! Kushy, I know you’re just having a laugh with him but it’s obvious to see the graphics are a step backward.

  20. Kushy:

    ^
    :) Just asking for what he claimed!

  21. CarlB:

    OS,

    My point remains. Whose decision was it to make FFXIII the way it was? Square Enix. Not MS.

    “to keep it within a certain amount of discs otherwise 360 owners would pay more for their version.”

    This is pure BS. Any extra costs incurred by extra discs would have been absorbed by the already exorbitant cost of the game new at $60.
    I played Baldur’s Gate on six discs for PC, no problem.

    The fact remains FFXIII is the way it is as a game ultimately because of the decisions SE made, not MS, and not because of the 360.

    The reason Skyrim is GotY and not FFXIII is because it is a much better game, in both design and execution. Plain and simple.

  22. CarlB:

    “Bethesda are just crap.”

    …And if Sony themselves can’t solve the DLC problem, who can?

    “we are working together with Sony to try to bring you this content.”

    http://www.ign.com/articles/2012/08/31/skyrim-dlc-on-playstation-3-may-never-happen

  23. CarlB:

    And what was SE’s excuse here?:

    http://www.metacritic.com/game/pc/final-fantasy-xiv-online

  24. oldschool1987:

    “My point remains. Whose decision was it to make FFXIII the way it was? Square Enix. Not MS.”

    That’s as maybe but why make that decision? To cater to the LCD. This was Squares decision, I agree but why make this decision in the first place?

    “This is pure BS”

    I can’t back this up with a link, unfortunately. It’s been a long time since I read it but I remember one of the developers mentioning the reason why content was cut and it was to have it kept within a minimum amount of discs. I ain’t going to lie just to prove a point because I did read it. Maybe someone else can find a link for me? I’m not good at things like that.

    “The reason Skyrim is GotY and not FFXIII is because it is a much better game, in both design and execution. Plain and simple.”

    You’ve changed subject there, nothing to do with the point I was making. I know Skyrim is a better game (by miles). Skyrim was made for the consoles on the 360 but ported (poorly) to the PS3. If it was made for the PS3 and ported to the 360 then there’s every chance it would have been a much smoother experience on both consoles. They chose to develop for the 360 because it was the easier option.

  25. oldschool1987:

    “…And if Sony themselves can’t solve the DLC problem, who can?”

    Didn’t realise Sony had all the Bethesda equipment in their offices. This is a Betheada engine so a few Sony employees would be going round Bethesdas offices to help out. From the sounds of it they’ve only just started asking for Sonys help. No other developer has had this problem to the extent Bethesda have. They are crap developers, stop defending them! You remember exactly how poorly Skyrim played when it was first released.

    There excuse for XIV? They didn’t make any excuses. They admitted they fucked up and the director stepped down. They’ve remade the game as A Realm Reborn and it will be released on PS3 and PC. Dont see what this has to do with games being catered to the LCD. Do you think all games that are crap is because it was made with the weakest tech in mind? Sometimes games are just crap. Stop trying to throw me off subject Carl. If someone else was arguing against my point you’d argue for my point. You just like to argue lol.

  26. CarlB:

    “I agree but why make this decision in the first place?”

    Why do devs make bad decisions that have nothing to do with “LCD” and everything to do with bad design?
    Great question.

    “You’ve changed subject there”

    Not at all. It’s a great RPG that works well on both consoles if the dev takes enough time.

    “No other developer has had this problem to the extent Bethesda have. They are crap developers, stop defending them!”

    “Crap developers” don’t make GotY’s. You don’t want to give Bethesda any leeway just as I don’t want to give Square Enix the luxury of using some B.S. excuse like extra discs. At least Bethesda fixed their issues on Skyrim for PS3 instead of releasing a sub par game and using PS3 as an excuse.

    I think if the “LCD” was Wii then perhaps this would be a legitimate argument. I have little to no patience for any dev that uses it as an excuse between PS3 and 360.

  27. oldschool1987:

    ““Crap developers” don’t make GotY’s”

    The PC version is GOTY, not the PS3. To give this game GOTY sends Bethesda the wrong message: That it’s ok to release unfinished and buggy games.

    “At least Bethesda fixed their issues on Skyrim for PS3 instead of releasing a sub par game and using PS3 as an excuse.”

    I refer you to your link:

    http://www.ign.com/articles/2012/08/31/skyrim-dlc-on-playstation-3-may-never-happen

    The back of the PS3 box says additional content will be available. If they do not fix this then it’s false advertising. Check the back of the box, they HAVE to deliver on DLC now. They haven’t fixed any problems, there making things worse for themselves and ruining their reputation. I’ve already cancelled my Dishonoured pre order.

    “I have little to no patience for any dev that uses it as an excuse between PS3 and 360.”

    So you are saying that if Square didn’t take out that extra content on XIII then the game would have still been four discs only? Are you also saying that using extra discs for a game doesn’t cost anyone more money? I’m going by what the developers said, not me.

    Carl, have a day off pal. I don’t know why you feel the need to argue against everyone’s points. Even if you agreed with them a few weeks before.

    Let me just say this again, just to be clear: Skyrim on PS3 is no GOTY. Uncharted 3 has that honor for me, and has already won that award a few times already.

  28. FahKinSuPah:

    “The fact remains FFXIII is the way it is as a game ultimately because of the decisions SE made, not MS, and not because of the 360.”

    Amen to that. Only Sony fanboys blame it on MS.

    “I played Baldur’s Gate on six discs for PC, no problem. ”

    And on PS1 there was Myst with 4 discs, Riven with 5, FF7 with 3, FF8 with 4, FF9 with 3…

    Again only Sony fanboys complain about the number of discs this gen.

    “I can’t back this up with a link, unfortunately. It’s been a long time since I read it but I remember one of the developers mentioning the reason why content was cut and it was to have it kept within a minimum amount of discs. ”

    And of course that was a perfect excuse from SE but we all know that this gen it is totally possible to have a full-fledged RPG, with towns and all, on the 360. Lost Oddyssey has 4 discs and it has a complete overworld and towns. Shit i’m currently playing Kingdom’s of Amalur and the world is pretty huge. I’ve reached 45 hours and I still have way over half the world map to visit.

    SE just made some poor decisions on designing FF13. Just take a look at every thing that SE has done in the last several years. It’s been one bad decision after another.

  29. FahKinSuPah:

    “? Are you also saying that using extra discs for a game doesn’t cost anyone more money? I’m going by what the developers said, not me. ”

    1 disc costs less than $1 to make. This was published in XBox mag not long ago. SOOOO that’s hardly a reason why they can’t use as many discs as they need.

  30. oldschool1987:

    http://www.thesixthaxis.com/2012/09/04/xbox-live-and-xbox-com-currently-down/

  31. Roca.:

    ^ Godless will keep denying XBL is less stable than PSN.

  32. Roca.:

    “Carl, have a day off pal. I don’t know why you feel the need to argue against everyone’s points. Even if you agreed with them a few weeks before”

    the guy really needs to get laid.

  33. Philistine:

    Oldie

    http://www.thesixthaxis.com/2012/09/04/xbox-live-and-xbox-com-currently-down/

    That’s really odd?

    I’ve been signed in all morning chatting to a buddy in the US. . not sure what part of it is down, but It’s working fine from where we are.

  34. Philistine:

    LOL, tries to send another message and it doesn’t work

    That’s too funny, it was working like 10 minutes ago.

    You guys are right on the pulse of live.com :D

  35. Roca.:

    @Godless

    “Well, bad news Xbots, Xbox LIVE is temporarily out of commission. We received a deluge of tips this morning from readers saying the service is down and now Microsoft has updated its support page confirming the outage. The cause behind the issue isn’t clear yet, but the fine folks in Redmond are aware of it and actively working on a fix. User accounts are inaccessible from both the console and Xbox.com, but hopefully things will be back up and running soon, and you can return to your regularly scheduled programming of underwear-clad Black Ops II”

    http://www.engadget.com/2012/09/04/xbox-live-down-microsoft-working-on-a-fix/

    $60/year for nothing.
    it seems like XBL goes down once or twice every month

  36. Philistine:

    It’s back working now.

  37. Philistine:

    must have been down for . .Hmmm 10 or 15 minutes. .wow :D

  38. twilight:

    This doesn’t change the fact that Xbox live is still superior to Psn. I am sure the issue will be fixed by Microsoft as soon as possible.

  39. Roca.:

    “It’s back working now”

    finally!
    Glad to see Microsoft putting your $60 to good use. They certainly don’t use it to produce more content for their users, but at least they use it to make sure XBL comes back online every time the service goes down ;)

  40. oldschool1987:

    “must have been down for . .Hmmm 10 or 15 minutes. .wow”

    Not a month then? Lol

    I was only trolling with that link anyway :p

  41. CarlB:

    “So you are saying that if Square didn’t take out that extra content on XIII then the game would have still been four discs only?”

    I thought it came out on 3 discs for 360? Regardless, I’m saying Square Enix using discs as an excuse for a game’s quality it piss poor.

    “Are you also saying that using extra discs for a game doesn’t cost anyone more money? I’m going by what the developers said, not me.”

    I’m saying the cost would be nominal. Successful releases have existed with more discs in the past, I see no reason why SE should have a problem where others did not.

    “Carl, have a day off pal. I don’t know why you feel the need to argue against everyone’s points. Even if you agreed with them a few weeks before.”

    Where did I “agree” with any of this “a few weeks before”? If you have nothing to support your argument then admit it and stick with that, don’t get all pissy with me because of it.

    “the guy really needs to get laid.”

    Roca’s method of argumentation = “The Internet Argument”: http://cheezburger.com/6546430720

  42. CarlB:

    “using discs as an excuse for a game’s quality *is* piss poor.”

  43. dans:

    Nazis!!

    Thought I’d just throw that in there…

  44. CarlB:

    That’s right dans, it’s a “law” now… btw, do you want the Aladeen news or the uh… Aladeen news?
    http://www.youtube.com/watch?v=X6W8oP8z5U0

  45. dans:

    You are HIV-Aladeen.

    http://i.imgur.com/SzOZr.gif

  46. CarlB:

    http://www.youtube.com/watch?v=6CDCCQ7Ttmw

  47. CarlB:

    http://www.wired.com/gamelife/2012/08/fixing-the-vita/

  48. oldschool1987:

    Not getting pissy about anything Carl. I’m going by what the developers said, they know more about this than me and you.

  49. CarlB:

    And the question remains os, even going by “what the developers said” (still no source for this?), how come other devs could release successful titles with more discs and SE couldn’t?

  50. oldschool1987:

    What do you mean “still” no source? I never claimed to have a source in the first place, Carl. It’s something I read a while ago and I haven’t even bothered looking for a link. I know Roca posted a link to it about 2 years ago.

    They cut an entire games worth of content, it’s not a stretch to figure out why.

  51. CarlB:

    You still haven’t answered the question os.

  52. oldschool1987:

    Have you seen the graphics of FFXIII!? They’re absolutely stunning for such a huge RPG, that is one big enough reason. With those graphics and if they never taken out “an entire games worth of content” it could easily take up 6 discs. Name one game this gen that is 6 discs.

  53. Roca.:

    “I know Roca posted a link to it about 2 years ago”

    I might have posted something about it, but I’m 100% sure that I read about multiple disc game costing more to publisher – it was about Rage or FF13 -I can’t remember which one.

    But it’s common sense. Lets say FF13 sold 3M on 360

    3M copies = 9 million discs

    9 discs = 3x more dics per game

    3x more dics = *3x more time* manufacturing each copy (print, write/burn data, etc)

    time = money

    3x more time = 3x more money

    3x more disc = case being 3x heavier

    3x heavier = 3x cost of shippment

    and least but not least: this is what businesses care about

    all the above = lower profit margin

    lower profit margin = it cost more for publisher.

  54. oldschool1987:

    Put it into better words than I ever could.

  55. CarlB:

    You still haven’t answered my question os. If Blizzard could do 6 discs with Baldur’s Gate and be successful, why couldn’t SE with FFXIII?

  56. oldschool1987:

    Is BG DVD, Blu Ray or CD-Rom? Nuff said.

    And I did answer your question, you’re just being confrontational and argumentative as usual, Carl.

  57. phranctoast:

    I thought it was FF13-2 that was cut due to the limitations of the 360….

    They removed a portion on the game that’s been a staple to the series since FF7 with the lack of CGI FMV.

    “You still haven’t answered my question os. If Blizzard could do 6 discs with Baldur’s Gate and be successful, why couldn’t SE with FFXIII?”

    Kind of a weighted question….
    Especially since Blizzard didn’t have to give MS a dime when it makes PC games.

  58. CarlB:

    “Is BG DVD, Blu Ray or CD-Rom? Nuff said.”

    DVD was about the same cost at FFXIII’s release as CD-ROM at BG’s, and 1 DVD-R costs four times less than a BD-R.

    So no. You still haven’t answered why Blizzard could have a successful release with six discs and SE couldn’t.

    “Blizzard didn’t have to give MS a dime when it makes PC games.”

    SE wouldn’t have to give MS a dime if they released it on PC either. And even $3-$10 extra cost per game would not have negated profits of a $60 game, let alone one released on 3 platforms.

  59. oldschool1987:

    Well I can’t give you a genuine answer. My guess is Blizzard care more about putting out a quality product than making more money like Square.

    Jesus Carl, you really are turning into the resident git lol.

  60. CarlB:

    Well if you couldn’t give an answer why didn’t you just say so in the first place instead of arguing like a git lol.

  61. oldschool1987:

    Because I’m a git. And I did say so but you keep going on. I think my answer is actually a good reason. Blizzard consistently care about putting out great games, Square this gen have been let downs mostly.

  62. CarlB:

    I think that’s the heart of it. Square made a mediocre game that would have been mediocre even if it was PS3 or PC only.

  63. oldschool1987:

    But that’s the point! They had a games worth of content that they took out to keep it on a certain amount of discs. They said the content was like another game of FFXIII, it had towns and other places and mini games. If that content was already there and good to go then why cut it out???

  64. Philistine:

    Oldie
    ” If that content was already there and good to go then why cut it out???”

    Good question. .My guess is they are bullshitting. .

    Even if it was an issue with discs on the 360, which is highly improbable. Why cut it from the PS3 version of the game? MS does not own Square! or even have any influence on there decision making process.

    As has been pointed out, there are plenty of RPG, that do not have the problems that have been used to try and blame squares lame game on the 360.

  65. Roca.:

    “Why cut it from the PS3 version of the game?”

    because as a publisher you need to support all your users equally.

    Same reason why Rage, Lost Planet 2, LA Noire and other multiplatform game had to cut content out of the game because of the LCD – 360′s limitation.

    Same reason why Metal Gear Rising had to switch to an inferior engine afer 3-4 years in development.

  66. oldschool1987:

    “Even if it was an issue with discs on the 360, which is highly improbable. Why cut it from the PS3 version of the game?”

    How is that fair on 360 owners? I don’t think 360 owners should get less of the game for the same price!

    Roca has just given examples of other games that had content cut for the same reason. Didn’t the developers of one or two of those games come forward and say it as well? I’m sure LA Noire did.

  67. phranctoast:

    Don’t you remember what happens when someone tries to take advantage of Blu Rays size….?

    http://gamer.blorge.com/2011/09/04/sony-game-publishers-are-getting-the-crap-kicked-out-by-microsoft/

  68. oldschool1987:

    A quote from Carl on about 360 holding things back:

    ““Here’s the rest of the quote from Willits CarlB”
    Here’s the rest of the rest of the quote from Willits m:
    “‘I wouldn’t say the overall story was changed in any way in order to fit on the Xbox 360 version, but how the player experiences Rage’s story has been altered,’ said Willits during a speech at the Austin Game Developers Conference.”
    So basically the game was changed in order to meet the lowest common denominator- 360?s DVD format.”

    http://gamer.blorge.com/2011/09/04/sony-game-publishers-are-getting-the-crap-kicked-out-by-microsoft/#comment-171532

    *Dusts hands off*

    My job is done.

  69. oldschool1987:

    http://gamer.blorge.com/2011/09/04/sony-game-publishers-are-getting-the-crap-kicked-out-by-microsoft/#comment-171556

    A quote from Carl:

    “When you start talking millions of units, each of those DVD’s add up in cost when it comes to shipping and manufacturing”

    Owned.

  70. CarlB:

    “If that content was already there and good to go then why cut it out???”

    More of the same wouldn’t have made this game significantly better. If the heart of the game is mediocre then the rest of the game is likely to be also.

    “How is that fair on 360 owners? I don’t think 360 owners should get less of the game for the same price!”

    Their machine is a year older without BD compatibility, so I’m sure even they could understand getting 780p cutscenes instead 1080p. None of this makes a significant difference in the quality of the game itself. Resolution in cutscenes of a game don’t make a game high quality, the heart (“core”) of the game itself does. In other words, even if they edited to leave the best parts in the game because of storage constrictions, this is still a mediocre game, and still would have been even with more content added.

  71. phranctoast:

    Hold the fucking phone!!!! Carlb trolls?

    I think you owe me a heil Hitler ;)

  72. phranctoast:

    @OS

    I want to point out that the original XBOX is considered more powerful than the PS2, and both had releases of MGS2, in which the PS2 version blew it away technically.

  73. CarlB:

    Heil Aladeen ;)

  74. Roca.:

    Carl just got served!

  75. CarlB:

    Wait a sec. People seem to be conveniently forgetting that I already admitted extra DVD’s would pose some extra cost here.
    Amazing.
    “!”

  76. oldschool1987:

    Reposts this for Carl:

    http://gamer.blorge.com/2011/09/04/sony-game-publishers-are-getting-the-crap-kicked-out-by-microsoft/#comment-171556

    Carl I have just proven that you’re arguing with me for arguments sake.

  77. Roca.:

    you also admitted devs cutting content out of their games and even posted a quote of a developer saying the 360′s limitations held them back (LCD), therefore they had no choice but to cut content out their games.

    yet here you are arguing against something you agreed with before.

    Sorry Carl, but you just got owned.

  78. oldschool1987:

    I’m actually personally insulted by Carl as well. I’ve always thought me and him got along as well but here he is causing arguments with me just because he wants to argue. Nice Carl, nice.

    Ain’t going to bother talking to TrollB anyway. I think everyone should call him by that now lol.

  79. oldschool1987:

    “More of the same wouldn’t have made this game significantly better. If the heart of the game is mediocre then the rest of the game is likely to be also.”

    Or Towns and other locations to explore could have been exactly what this game needed.

    http://gamer.blorge.com/2011/09/04/sony-game-publishers-are-getting-the-crap-kicked-out-by-microsoft/#comment-171556

  80. Roca.:

    oh god, this game looks so ugly

    http://farm9.staticflickr.com/8437/7944794848_905904f6db_z.jpg

    Product of the LCD

  81. CarlB:

    “Reposts this for Carl”

    Are you purposely ignoring where I specifically said here that extra DVD’s would cost more? It seems that you are just ignoring this in order to argue with me for arguments sake.

    I already said there is an added cost with extra DVD’s here, yet you dig up me saying the exact same thing a year ago as if that “proves” anything.
    It doesn’t.

    My point here is that if you can’t make a good game on 3 DVD’s then 1 or even 3 extra ones worth of content doesn’t necessarily mean the game will be better. If the core content of the game isn’t all that great on 3 DVD’s or 1BR then it probably isn’t going to be all that great on 6 DVD’s or 2 BR’s.

  82. phranctoast:

    It also doesn’t mean the game won’t be better. Things were cut, reportably due to disc constraints of the 360 so in the end, we may never know how it affected the overall game.

  83. CarlB:

    If you can’t make a great game on 3 DVD’s this gen then chances are 1 or more aren’t going to make that great a difference.

  84. oldschool1987:

    http://gamer.blorge.com/2011/09/04/sony-game-publishers-are-getting-the-crap-kicked-out-by-microsoft/#comment-171556

  85. CarlB:

    http://gamer.blorge.com/2012/09/02/kojima-metal-gear-solid-ground-zeroes-running-on-ps3-speced-pc-gameplay-video-released/comment-page-2/#comment-191344

  86. CarlB:

    In other words, if the game isn’t that great on 3 DVD’s/1 BR, why even bother with the added cost of 1 or more DVD’s/BR’s if it isn’t going to have that great an affect on the core quality of the game anyway? Apparently this was SE’s reasoning.

  87. CarlB:

    http://www.amazon.com/Elder-Scrolls-V-Skyrim-Pc/dp/B004HYIAPM/ref=sr_1_1?ie=UTF8&qid=1346967196&sr=8-1&keywords=skyrim+pc

    GotY RPG all on 1 DVD-ROM.
    Funny how one dev can do it and another can’t.

  88. Roca.:

    http://gamer.blorge.com/2011/09/04/sony-game-publishers-are-getting-the-crap-kicked-out-by-microsoft/#comment-171556

  89. CarlB:

    You must have also missed the part where I stated it would have cost them more here? Again:

    “if the game isn’t that great on 3 DVD’s/1 BR, why even bother with the added cost of 1 or more DVD’s/BR’s if it isn’t going to have that great an affect on the core quality of the game anyway? Apparently this was SE’s reasoning.”

  90. phranctoast:

    Here’s the topic I originally was thinking of.

    http://gamer.blorge.com/2011/09/21/final-fantasy-xiii-2-to-release-on-one-disc-for-the-xbox-360/

  91. phranctoast:

    This one isn’t too bad either

    http://gamer.blorge.com/2010/02/17/xbox-360-final-fantasy-xiii-inferior-to-ps3-version/

  92. CarlB:

    I still stand on what I said back then: “talking about the core gameplay… Again, cutscenes and differences in textures, environment, etc. neither break gameplay or make for a monumentally superior gameplay experience”

    Even a 30 percent reduction in resolution isn’t going to make a great game worse, just as a 30 percent increase isn’t going to make a mediocre game great.

  93. phranctoast:

    http://m.kotaku.com/5942506/metal-gear-rising-cancelled-for-xbox-360-in-japan

  94. CarlB:

    Won’t be able to sell enough there to make it worth their while.

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