DF analysis: PS4 has “50% more raw power” than Xbox One, Microsoft not catering to “highest-end graphics”
Eurogamer’s Digital Foundry has done a thorough analysis of the hardware specs for the Xbox One, leading the publication to reveal that the PS4 is roughly 50 percent more powerful. During Microsoft’s press conference this week, the console manufacturer coyly left out details of some of the specs revealed.
Microsoft typically beats its chest and likes to brag about minute details such as hardware specs. However, during its Xbox One press conference, the company glossed over the hardware specs without going into detail.
The company displayed some bullet points listing out that the console had an 8 core CPU and 8GB of RAM. Microsoft didn’t reveal what type of RAM, CPU and GPU would be in the Xbox One. As Digital Foundry pointed out, chances are that Microsoft probably felt no need to disclose this information as it would not be helpful against those that want to compare specs with the PS4.
However, various media outlets were able to pick up on the details from a Q&A panel with some of Microsoft’s architects and photos taken of the innards of the console revealing chip details.
As rumored, the Xbox One will make use of DDR3 RAM, which is significantly slower than the GDDR5 RAM being used in the PS4. In addition, the GPU that will be used in the Xbox One is houses 12 compute units and is 50 percent less powerful than Sony’s 18 CU GPU.
According to Greg Williams, GM of silicon development at Microsoft, the company made a decision to target a broader entertainment market. Williams stated:
We purposefully did not target the highest-end graphics. We targeted more as a broad entertainment play and did it in an intelligent way.
The Xbox One is also said to boast three operating systems, with two of them as VMs. One of the Operating System is running the Windows 8 kernel. The amount of overhead the operating systems will impose of the host remains yet to be seen.